Monthly Highlights: March 2018

So another month has quickly passed by! The month of March was the first step of many steps for Destiny 2. The Faction Rally event is going on a hiatus until it finds its new form. Iron Banner has received some nostalgic retuning. And most importantly, the “Go Fast” update has arrived. We are faster, weapons are stronger, and our super abilities recharge at an accelerated rate. It’s definitely a step in the right direction.

Below is a simplified version of the Update 1.1.4 patch notes, provided by Bungie:


  • Pulse Rifles
    • Increased PvE damage for all Pulse Rifles by 16%
    • Increased rate of fire for adaptive and high impact Pulse Rifles
    • Increased base damage for adaptive, high impact, and rapid-fire Pulse Rifles
  • Scout Rifles
    • Increased PvE damage for all Scout Rifles by 15%
      • Increased base damage for high impact Scout Rifles from 37 to 40 (+8.1%)
  • Hand Cannons
    • Increased PvE damage for all Hand Cannons by 15%
    • Increased hip fire accuracy when using controllers on console and PC by 33%
    • Increased ADS accuracy when using controllers on console and PC by 25%
  • Sidearms
    • Increased PvE damage for all Sidearms by 15%
    • Increased hip fire accuracy; Increased ADS movement speed; Increased ADS accuracy;
    • Increased inventory
  • Submachine Guns
    • Increased PvE damage for all Submachine Guns by 10%
    • Increased inventory (allowing more reserve ammo to be stored)
  • Linear Fusion Rifles
    • Increased PvE damage for all Linear Fusion Rifles by 50%
  • Shotguns
    • Increased PvE damage for all Shotguns by 35%
    • Increased inventory (allowing more reserve ammo to be stored)
    • Increased aim assist on SUROS precision Shotguns
  • Sniper Rifles
    • Increased PvE damage:
      • By 20% for yellow bar enemies
      • By 40% for red bar enemies
    • Increased precision damage, which now scales with the weapon’s rate of fire
    • Increased inventory (allowing more reserve ammo to be stored)
  • Grenade Launchers
    • Increased blast radius
  • Auto Rifles
    • Decreased range by 10 for all precision Auto Rifles
    • Decreased aim assist for all precision Auto Rifles
  • Scaled up PvE damage for the following perks:
    • High Impact Reserves by 16%
    • Kill Clip by 15%
    • Rampage (1.65x buff, stacks to 3)
  • Dragonfly
    • Buffed damage by 30%, +30% additional damage against combatants
    • Updated FX
  • Explosive Rounds
    • Decreased PvE Explosive Rounds damage multiplier by 15%
    • Increased PvE damage for the base weapons to compensate for this decrease
  • Grave Robber
    • Reloads 50% of the magazine instead of 30%
  • Timed Payload
    • Splits damage 55/45, explosive/direct instead of previous split which was more direct damage
  • Increased Super regeneration rates from 6:40 minutes to 5:00 minutes
  • The output of every increment of the Mobility stat, from 2 – 10, has been increased allowing for a significant boost in player speed
  • Increased the movement speed of “melee Supers” (Fist of Havoc, Sentinel Shield, and Arc Staff)
    • While these Supers are active, sprint speed is automatically set to the fastest possible sprint speed (no additional perks needed)
    • Characters automatically sprint when you request forward movement
    • Increased movement acceleration to reach max speed almost instantly
  • Increased the distance the player travels with an untargeted airborne shoulder charge attack (Shield Bash, Seismic Strike, and Hammer Strike) back to 4.5 m
  • Adjusted Strafe Lift and Catapult Lift
  • Arc Staff
    • Increased the speed of the Arc Staff dodge animation
    • Increased the speed of all Arc Staff attack animations
    • Increased the Area of Effect range of all Arc Staff attacks
  • Glide
    • Strafe Glide
      • Increased the top speed of Strafe Glide
      • Greatly increased the horizontal acceleration of Strafe Glide to allow for more in-air maneuverability
      • Increased Strafe Glide’s max height to match the other vertical movements
    • Burst Glide
      • Greatly increased the top speed of Burst Glide (higher than Strafe Glide’s top speed)
    • Balanced Glide
      • Recalibrated Balanced Glide to gain some of the added speed of Burst Glide and some of the added horizontal acceleration of Strafe Glide.
  • Dawnblade
    • Decreased the cost of throwing sword projectiles with the Daybreak Super, allowing for one additional throw
    • Increased the Super duration extension gained from the Everlasting Flames perk (~+20%)
    • The buff granted by the Swift Strike melee ability now removes all in-air accuracy penalties while active
    • Decreased the Icarus Dash cooldown from 10 seconds to 6 seconds
  • Mods that affect ability regen rates (i.e., for grenades, melee, and class abilities) now have increased output (16.667% per mod). They still cap at 3 mods (50% regen rate).


  • Weekly Featured Playlist (Rumble, Mayhem, Iron Banner)
    • Each week we will rotate among Rumble, Mayhem, and Iron Banner playlists in the Crucible
  • Crucible repetition reduction
    • Enabled repeat map protection for Quickplay, Competitive, and Iron Banner playlists
  • Quitter penalties
    • Incomplete matches in Competitive Crucible playlists will now result in a warning or temporary (30 minute) suspension from Competitive and Osiris Competitive playlists
  • Added invisible physics and kill volumes to keep players inside the intended playable area on a number of maps.
  • Iron Banner
    • Now features 6v6
    • Time limit is 12 minutes
    • Score limit is 125 points
    • Respawn time is 7 seconds
    • All Control Zones start off neutral
    • Additional Guardians (max of 3) in a zone increases capture speed
    • Emperor’s Respite has been removed from the Iron Banner Control playlist
    • Power ammo respawns quicker
  • Crucible gameplay/ammo improvements
    • Quickplay (Clash, Control, Supremacy) match length has been extended to 10 minutes, with score limits adjusted accordingly
  • All modes
    • Increased assist and kill credit time
    • Increased Super energy granted to players for both kills and assists

Players who are defeated while carrying Power ammo will lose all of their Power ammo and drop 50% of it on the ground as a brick


  • Nightfall strike unique rewards
    • Possible rewards include Legendary weapons and Exotic accessories
    • Drop rates increase in likelihood based on score thresholds
  • Strike repetition reduction 
    • Players will no longer see the same strikes back-to-back in strike playlists


  • Exotic repetition reduction
    • Protections were put in place that prevent back-to-back duplicate Exotics from Exotic Engrams
  • Reduced interaction time for patrol beacons and activity totems
  • Fixed an issue where applying or previewing a shader on an item would return players to the top page of the shader inventory

Clan Level: MAX RANK gca4

Top 5 Pve Stat

Top PvE players are decided based on current Power Level. The tables below display main stats for top 5 players, in addition to the total accrued stats since the last Highlight Post, which is displayed in brackets. 


  • Red Highlight Recognition: Negative Performance
  • Dark Yellow Highlight Recognition: Slight to nill Improvements/Additions
  • Green Highlight Recognition: Moderate to Good Improvements/Additions
  • Blue Highlight Recognition: Significant Improvements/Additions
  • Bright Yellow Highlight Recognition: Perfect Score/Maximum Values

#1 Mal027
Light Level: 335 –
Maximum Rank
Hours Played:
742 (+65 hours)
Main Guardian:
PvE Activities Cleared:
430 (+28)
Heroic Public Events Cleared:
889 (+72)
Favourite PvE Weapon:
PvE K/D Ratio:
111.92 (+4.03)
15294 (+1076)
85951 (+5464)
Orbs Dropped:
8800 (+906)
1584 (+98)
#2 Kelb012
Light Level: 335 –
Maximum Rank
Hours Played:
134 (+2 hours)
Main Guardian:
PvE Activities Cleared:
136 (+2)
Heroic Public Events Cleared:
226 (+2)
Favourite PvE Weapon:
PvE K/D Ratio:
17.23 (-0.08)
3367 (+58)
15321 (+156)
Orbs Dropped:
1502 (+32)
98 (+3)
#3 Mysticrose276
Light Level: 335 –
Maximum Rank *NEW*
Hours Played:
459 (+119 hours)
Main Guardian:
PvE Activities Cleared:
384 (+76)
Heroic Public Events Cleared:
1225 (+189)
Favourite PvE Weapon:
Auto Rifle
PvE K/D Ratio:
17.66 (+0.42)
16929 (+3560)
41869 (+5572)
Orbs Dropped:
2624 (+691)
416 (+68)
#4 Sir Weemus (No monthly activity detected ☹)
#5 Captainronsolo
Light Level: 326 –
Increased by 1!
Hours Played:
134 (+1 hour)
Main Guardian:
PvE Activities Cleared:
145 (+1)
Heroic Public Events Cleared:
93 (+3)
Favourite PvE Weapon:
Hand Cannon
PvE K/D Ratio
19.76 (-0.08)
4005 (+49)
21614 (+163)
Orbs Dropped:
1511 (+36)
262 (+2)

Notable PvP stats

PvP player stats listed below are based on overall K/D Ratio, in addition to account activity (regarding PvP only). The number designated beside each name is the current PvP position within the clan.

Due to a minimal amount of PvP activity throughout the month of March for our clan, this category will not be featured this month. 

Screenshot Gallery Beta


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Video Spotlight 2

To view videos, click the links below!

“Fiery Meteor!” by Mal027
Dawnblader’s have taken some speedster drugs.
“Dawn of Sekhmet” by Mal027
An attack against a simulated Valus.
“Flame on!” by Mysticrose276
A Sunbreaker embracing the fire.
“How to confuse a Titan” by SV024
A trippy trip-mine stuns a Titan. 
“Thresher Smasher” by SV025
A Titan doing what a Titan does best. 
“Buh-Bye!” by SV025
Team Rocket-inspired Blast offs! 
“Dance Party!” by SV Helix
Celebrating Dead Orbit with fellow Guardians. 

Scenic Videos
A new category of videos, displaying the art and wonder of the Destiny Universe. 

“Infinite Possibilities” by SV Helix, Mercury.
Exploring the Infinite Forest. 
“There’s a Storm Coming” by SV Helix, Mercury.
Panoptes knows this Guardian is coming for it. A storm brews! 

Shattered Vault: Competitive Mode

Clan Reputation and Objectives (Beta)

Starting in May, each member will start to acquire clan reputation. Reputation can be earned through completing Destiny 2 Weekly Milestones, completing Clan Objectives, being featured as one of the top five clan members, and earning clan medals. Each season, the clan member with the most reputation will win a Destiny 2 Emblem and something from the Bungie Store*. This new system will work as follows:

  • Weekly Heroic Strike Milestone: +100xp/completion
  • Call To Arms Milestone: +100xp/completion
  • Clan XP Milestone: +50xp/completion
  • Nightfall Milestone: +450xp/completion
  • Prestige Nightfall Milestone: +750xp/completion
  • Raid Milestone: +1250xp/completion
  • Monthly Bronze Objectives: +125xp/category
  • Monthly Silver Objectives: +250xp/category
  • Monthly Gold Objectives: +500xp/category
  • Top 5 “Good” (Green Highlight) Bonus: +25xp/category
  • Top 5 “Excellent” (Blue Highlight) Bonus: +50xp/category
  • Clan Overall Crucible K/D Bonus: +50xp for every member/month
  • Clan Activity Bonus (playing at least once): +50xp/month
  • Clan Medal Bonuses: +100xp/medal earned

*Subject to change based on how royally broke I am

April Monthly Objectives:

Vanguard Bronze

For Your Records

Record either a screenshot or a video displaying your Guardian in action!

Vanguard Silver

Staying Alive Helps

Improve your PvE Kill/Death Ratio by at least 1.5.

Vanguard Silver

Clan Contribution

Contribute a total of 15000 Clan Xp throughout the course of a week. (Complete three Clan XP Milestones)

Reward: 25xp

Reward: 50xp

Reward: 50xp

Each month, active clan members will be included in this medal competition. Succeeding in certain areas of focus can earn you a medal! Medals can differ from month to month. Clan medals are tracked each season!

Clan Medals

Note: Due to the lack of Crucible activity, there are no winners for the crucible medals.


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Upcoming Events



April 10, 2018 Iron Banner 6v6 makes its debut in Destiny 2! The game mode is Nostalgic Control.

Due to a game breaking bug, Iron Banner has been postponed. In its absence, the updated Rumble will be featured instead.

HOTFIX April 10, 2018 Aimed to fix Tower/Raid black screen issues and will reduce Rumble player counts from 8 to 6.
ROADMAP UPDATE April 12, 2018 (estimated) An updated roadmap for future Destiny 2 updates. The roadmap will show future summer updates as well.

That’s all for this update. Lots of new features to mind the time while Destiny 2 finds its way back to its superior form. The next major patch update will be in May, which should also start Season 3 and feature the new DLC release (a teaser should be launching soon).


EDIT (April 9, 2018): Updated Upcoming Events section

EDIT2 (April 11, 2018): Updated April Objectives Category. Added Bounty icons. 

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