AIRBORNE EFFECTIVENESS (AE)
- Reduced airborne penalties for all primary weapons.
- Reduced airborne accuracy penalty at low AE by 20%-40% (varies by Primary weapon type).
- Reduced airborne auto -aim (bullet bending) penalty at mid and high AE by 20%.
- Reduced airborne magnetism (reticle stickiness, controller only) penalty at mid and high AE by 40%.
- Some perks now give a static airborne effectiveness stat buff in addition to their other effects.
- Air Assault: +10 airborne effectiveness at all times in addition to +60 (for 70 AE total) when at low health.
- Extended Mag: +10 airborne effectiveness.
- Steady Rounds: +7 airborne effectiveness.
WEAPON ARCHETYPES
- Hand Cannons
- Precision (180 RPM)
- Increased body shot damage from 37 to 40, crit moves from 57 to 60.
- Increased body shot damage from 37 to 40, crit moves from 57 to 60.
- Can now kill in 2 crit 2 body against Guardians, kills in 1.33s in body shots.
- Auto Rifles
- Increased body shot damage from 19 to 20, precision multiplier moves from 1.6 to 1.5 (crit damage stays the same at 30).
- Scout Rifles
- Precision (180 RPM)
- Increased body damage from 34 to 38, crit moves from 54.4 to 60.8.
- Can 2 crit 2 body against 197 HP (health + shields) or lower, kills in 1.33s in body shots against 190 HP or lower, 1.67s against higher resilience’s.
- High Impact (150 RPM)
- Increased body damage from 38.2 to 42, crit moves from 66.9 to 73.5.
- Can 2 crit 1 body against 189 HP or lower, kills in 1.60s in body shots.
- Shotguns
- Increased pellet Shotgun PvE damage bonus from 10% to 25%.
- Linear Fusion Rifles
- Changed the previously added flinch increase to only apply to damage from other players.
- Glaives
- Increased ammo per Special brick from 1 to 2 in PvP.
EXOTICS
- Lorentz Driver
- Reduced aim-assist stat from 32 to 22.
- Reduced suction against players.
- Removed the universal 2x flinch nerf from the previous change.
- Gjallarhorn
- Primary rocket no longer has proximity detonation.
- Wolfpack Rounds now deal half -damage to players.
- The Last Word
- Reduced hip-fire precision aim angle by 50%.
- Reduced damage and aim assist falloff distance by 3m.
- Forerunner
- Increased ammo per Special brick from 3 to 4 in PvP.
- Reduced ammo per Special brick from max to ~16 in PvE.
- Eriana’s Vow
- Increased ammo per Special brick from 1 to 2 in PvP.
- SUROS Regime
- Increased AE from 23 to 31.
- Whisper of the Worm
- Increased AE from 9 to 20.
- Monte Carlo
- Increased AE from 21 to 29.
- Forerunner
- Increased AE from 22 to 27.
FIXES
- Fixed an issue where many weapons with non-standard ammo types for their archetype were not receiving the correct damage multipliers. This resulted in incorrect damage and/or health rubber banding for some Exotic or Legendary perks on these weapons.
- Trace Rifles
- Special Ammo Grenade Launchers
- Eriana’s Vow
- Fighting Lion
- Forerunner
- Reshaping perks available for the Tears of Contrition Scout Rifle have been updated to reflect its intended selections. This also correctly applies the “Accurized Rounds” perk to any prior weapons that were re-shaped to have ineligible perks.
- Slightly reduced the time to level a shaped weapon.
- Enhanced Incandescent now only applies +5 scorch stacks; fixed behavior around additional scorch stacks being applied incorrectly varying based on combatant.
- Fixed an issue with shaped instances of Calus Mini-Tool and Drang (Baroque) where the Masterwork border wouldn’t appear when the weapon had an enhanced intrinsic and two enhanced traits.
- The Heartshadow Exotic sword’s catalyst perk Wraithwalk no longer provides benefit while the weapon is out of ammunition.
- The Extrovert origin trait now correctly activates on Glaive melee.
- Fixed an issue that caused the Heartshadow Exotic Sword’s projectiles to apply weaken on all hits, instead of only hits made with Shot in the Dark active.
- Fixed an issue where the Gallu RR3 Sniper Rifle claimed that it used Primary ammo.
- Fixed an issue where Anarchy was dealing inconsistent damage.
- Fixed an issue where burst Linear Fusion Rifles could fire faster than intended.
- Fixed an issue where Chain of Command could be made Kinetic by switching between perks.
- Fixed an issue where Cyrosthesia 77k wasn’t working as intended with the Piercing Sidearm artifact mod.
- Fixed an issue where Python and Exit Strategy did not count towards the Dark Age Arsenal Triumph.
- Fixed an issue where all Linear Fusion Rifles and some Exotics had unintentionally reduced damage vs. Champions.
- Fixed an issue allowing Suros Regime to keep the Spinning Up trait between reloads.
GENERAL
- The First Gig emote will no longer have its infectious melodies spread to other emotes.
- Tracking a Seasonal Challenge before the Season resets may result in a Challenge that cannot be untracked in following Seasons.
- Added images for earnable rewards to The Witch Queen Dungeon Key.