OCTOBER 18, 2022

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  • Fixed an issue where Crucible and Iron Banner Seasonal kills and deaths were only being updated at match complete, rather than continually during the match. 
  • Fixed an issue where Guardian eliminations did not progress the Seasonal Greetings Triumph. Fixed an issue in Rumble where some incorrect voiceover lines were playing.
    • Shaxx apologizes profusely.  


  • Fixed an issue where Crucible medals were awarded rather than Iron Banner ones. 
  • Fixed an issue where shutdown bonus points were awarded multiple times if more than one player contributed to the shutdown.
    • It will now only award points to the team once. 
  • Fixed an issue where the game-type icon did not display on the activity intro screen.  


  • Ruffians will no longer despawn when drill phases end.
    • Additionally, their spawn rate has increased by 7%. 


  • Treasure Coordinates will now drop after activity completion. 


  • Added mitigations for issues where players could inadvertently die after ringing the Bell of Conquest in the Duality dungeon. 
  • Fixed an issue in the Duality dungeon where rapidly interacting with Calus statues could block progression. 
  • Fixed an issue in King’s Fall where players received confirmation on completion of the Deepsight puzzle but didn’t have the chest spawn. 
  • Fixed an issue in King’s Fall where players would join in progress at the wrong location before starting the Golgoroth encounter. 



  • Fixed an issue where Gyrfalcon’s Hauberk Overshield allowed players to gain infinite Juggernaut melees, Loreley Splendor Helm Sunspots, and Promethium Spur Rifts. 
  • Fixed an issue where Ionic Traces Generated from Fallen Star granted Glaive shield energy. 
  • Fixed an issue where Dawn Chorus was not showing in player’s Collections. 
  • Second Chance Anti-barrier shield throw will now fully deplete a Barrier Champions barrier at the Grandmaster level. 


  • A version of Horrors Least no longer in the game has been removed as a requirement for the Dreaming City badge for all three classes. 
  • Blood Feud Submachine Gun will no longer appear tiny on the inspection screen. 
  • Fixed Wish-Ender’s Queens Wrath perk not working in Crucible. 
  • Fixed Iron Banner Sidearm and Rocket Launcher from the rewards track not having Masterwork slots. 
  • Fixed King’s Falls Sundered Flesh shader that was applying inconsistently.  
  • Fixed the glow on the Peacebringer weapon ornament. 



  • Auto Rifles
    •  General
      • Increased the effects of the stability stat on recoil reduction by around 20% at the high end. 
    • Precisions
      • Increased critical damage multiplier from 1.5 to 1.55 which raises the critical damage from 30 to 31. 
  • Bows
    • General
      • Increased Bows stow duration. Duration varies by subfamily and handling stat.
        • Before with 0 to 100 handling.
          • Lightweight: 0.4 to 0.2s. 
          • Precision: 0.433 to 0.2s. 
        • After with 0 to 100 handling:
          • Lightweight: 0.45 to 0.3s. 
          • Precision: 0.48 to 0.33s. 
    • Pulse Rifles
      • General
        • Rebalanced the effect of the handling across Pulse Rifles.
          • Increased effects of handling by 5% at the high end (mostly affects Lightweights and Adaptives). 
          • Reduced effects of handling by 2% at the low end (mostly affects High-Impacts and Rapid-Fires). 
        • Adjusted damage falloff scale based on the range stat.
          • 0 range: reduced from 16 to 15m. 
          • 100 range: unchanged. 
        • Adaptives
          • Increased the precision multiplier from 1.6x to 1.65x (crit damage goes from 30.4 to 31.4). 
        • Rapid-Fires
          • Piece of Mind base zoom reduced from 19 to 18. 
    • Scouts Rifles
      • High-Impacts
        • Reduced body damage from 42 to 40, and crit damage from 73.5 to 70. 
    • Sidearms
      • General
        • Increased auto aim fall-off distance by 30% across the board. 
        • Previously Sidearms were the only primary weapon where auto aim fell off significantly before damage, this brings them up to parity with other primary weapons. 
    • SMGs
      • General
        • Reduced damage fall-off end (the distance at which the damage dealt by the weapon in hip-fire reaches its lowest point, going ADS extends this distance) from 24m to 23m across the board. 
        • This means damage fall off will begin at the same point, but damage will decrease a bit faster. 
      • Precisions
        • Increased critical damage from 22.4 to 23.8 and base damage from 16 to 17. 
        • Reduced the zoom of Shayura’s Wrath, Shayura’s Wrath (Adept), and Friction Fire from 16 to 15. 
      • Lightweights
        • Reduced critical damage from 18.2 to 17.9 and base damage from 11 to 10.85. 
    • Fusion Rifles
      • Precisions
        • Reduced the effect the intrinsic Precision Frame perk has on recoil direction by 50% for Fusion Rifles only. 
    • Glaives
      • Reduced Glaive shield damage resistance vs players from 75% to 50%.
        • Damage from player supers unchanged at 50%. 
        • Damage from non-players unchanged at 97.5%. 
    • Sniper Rifles
      • General
        • Increased the settle time after receiving flinch by 60%. 
        • Reduced received flinch in PvE. 
      • Trace Rifles
        • General
          • Increased effect of the stability on recoil reduction at the low end of the stat by around 10%, at the high end of the stat by around 25%. 
    • Rocket Launchers
      • General
        • Increased blast radius by 0.4m across the board.  


  • Gutshot Straight
    • Removed audio cue from activation. 
  • Rangefinder
    • Removed the 30% scalar on aim assist fall-off.  


  • Wish-Ender
    • Fixed an issue where the Queen’s Wrath perk was not properly applying Truesight in certain PvP maps, Lost Sectors, and other activities. 
  • Jade Rabbit
    • Reduced aim assist by 20. 
  • Lord of Wolves
    • When Release the Wolves is active:
      • Reduced ADS accuracy penalty 10x to 3x.
        • Removed the previously existing 25% universal base damage buff. 
        • Added 40% additional PvE damage buff.
        • Removed the 50% critical hit multiplier penalty.
    • Fires full auto. 
  • No Time to Explain
    • Reduced recoil direction stat from 90 to 73. 
    • Reduced aim assist stat from 45 to 40. 
  • Riskrunner
    • Reduced damage resistance versus players when Arc Superconductor is active from 50% to 15%.  


  • Fixed an issue where some icons were displaying with the wrong background at Ikora. 
  • Fixed an issue with Burning Mail where the camera sometimes could detach while spinning at specific sensitivities. 
  • Fixed an issue where both Lightning Surge and Thunderclap abilities were not doing damage to Stasis crystals or Bleak Watchers. 
  • Fixed an issue where Gathering Storm, Lightning Surge, Thunderclap, and Jolt icons were not showing up in the kill feed. 
  • Fixed an issue where Combination Blow wouldn’t deactivate when swapping subclasses. 
  • Fixed an issue where Void Overshield keyword flyout was shown when inspecting Whisper of Rime. 


  • Fixed an issue where players on PlayStation Network continued seeing the Lightfall pre-order upsell dialog after they had purchased the pre-order.
    • Interacting with the dialog sent them to the store product page, which correctly showed Lightfall as already owned. 
  • Fixed an issue where the purchase confirmation toast did not appear on Xbox, Microsoft, or Sony platforms after purchasing the Season 18 Season Pass. 


  • Fixed a photosensitivity issue where the Ketch turrets were flashing in the player’s camera when targeted. 
  • Fixed an issue where new Hunter characters made on veteran accounts may have incorrect subclass access. 
  • Fixed an issue where the Deepsight platforms would block a portal in the Throneworld mission, The Ritual. 


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