Check out the latest update for Marathon (v1.0.6.3, May 5, 2026)! Click here to view the patch notes. It is approx. 737 MB on Steam.
Take a look at our Runner Shells page in our Marathon Channel to learn more about the shells and various customization types. We'll be expanding on this page over time!
Learn how Seasons work in Marathon, including what content updates to expect, and what does and does not carry over per season.
Promote
Get ready, Runners! The Marathon Server Slam begins February 26 at 10AM PT!
Take a look at our Runner Shells page in our Marathon Channel to learn more about the shells and various customization types. We'll be expanding on this page over time!
Learn more about items in Marathon, ranging from consumables, cores, implants and more! Updated to include information about Key Cards and high-tier materials!
Learn how Seasons work in Marathon, including what content updates to expect, and what does and does not carry over per season.
Learn how to survive on each map in Marathon, including Perimeter, Dire Marsh, Outpost and Cryo Archive! This page features navigation tips, best practices, and video guides from content creators. We've updated to include CRYO ARCHIVE!
Learn more about Factions & Upgrades. This page provides info about each faction, upgrade benefits, resources required to upgrade, and faction tips.
The mid-season update has arrived for Marathon! Click here to learn more about what it brings, including the new C.A.R.R.I. CyberAcme Protocol, commendations and balance updates!
Maintenance & Updates
Marathon Maintenance has begun.
Check out the latest update for Marathon (v1.0.5.1, Mar 24, 2026)! Click here to view the patch notes. It is approx. 582MB on Steam.
Marathon has been taken offline in preparation for an upcoming update.
Marathon has been taken offline in preparation for the seasonal update.
Reduced the maximum lunge distance by ~10% and trimmed down the targeting angle by ~20%.
Bubble Shield
Increased rarity from Deluxe (blue) to Superior (purple)
Reduced bubble HP by 33%
Removed vulnerability to Volt Weapon damage
Increased resistance to UESC damage by 17%
Runners
Stats
Melee Damage
Reduced bonus damage provided by the Melee Damage stat from a maximum of 100% to a maximum of 50% against enemy Runners. Damage against non-Runner targets is unchanged.
DEVELOPER NOTE: Melee in Marathon is intended to be a high-risk but potent method to contest close-quarters weapons like shotguns and submachine guns. However, the breakpoints for quick melee kills show up too early in the Melee Damage stat progression, which means additional investment into a build isn’t required to get the maximum effective output. We don’t want to compromise on having melee feel powerful, but believe that getting to that maximum output should be the result of meaningful buildcrafting and upgrade progression. Our goal for this change and the knife lunge changes above are that the knife remains a powerful backup tool, but requires more thoughtful play – both in and out of run – to be most effective.
Thief
Fixed additional Grapple-related slide cancel movement exploits.
Vault and Armory
Fixed an issue causing the Vault and Armory to sometimes appear to be empty.
Fixed an issue causing the Armory item refreshes and free daily items to not appear consistently.
Contracts
Traxus
Removed “in a single run” condition from Traxus Return On Investment 4/5.
Zones
Cryo Archive
Fixed an issue that would cause an exfil countdown to reset if the 1st crew member to enter left the circle, even if the other crew members were in the circle.