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PvP note: Artifacts are disabled entirely in Trials of Osiris and Competitive (Glory). They remain available in other Crucible playlists, but Champion-only, boss-only, finisher, and other PvE-combatant effects do not apply to Guardians. The PvP goal automatically deprioritizes those perks.
Every weapon now carries an intrinsic Anti-Champion effect based on its frame or specialized intrinsic trait. Land a weapon hit to apply its assigned effect immediately; no Artifact mod or activation wind-up required.
These six universal intrinsic assignments remain visible when filtering by weapon type. Match the trait shown on the weapon unless a specialized intrinsic overrides the base rule.
Niche frames and newer weapon families use these dedicated assignments instead of the broader core-frame mapping.
There is a short cooldown when stunning Champions with anti-champion weapons/abilities. There will be a short animation on the tendril-like growths on their back that will light up white when they can be stunned again!
Every Exotic weapon now carries an individually assigned Anti-Champion effect. Browse all current Exotic weapons alongside direct and self-contained Exotic armor counters, then open any tile for its full item page.
Kinetic, Stasis, and Strand Exotic weapons equipped in the first weapon slot.
Arc, Solar, Void, Stasis, and Strand Exotic weapons equipped in the second weapon slot.
Heavy-ammo Exotic weapons equipped in the Power weapon slot.
Armor is included when its own Exotic perk directly names a Champion counter or delivers a countering verb without requiring an unrelated armor piece.