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During the Dark Age, Shaxx was a Warlord with his own territory. Unlike many Warlords, however, Shaxx worked to protect the civilians within his care, which included cooperating with the Lords of Iron. While he worked with the Iron Lords, Shaxx never officially joined. Lord Saladin also served as Shaxx’s mentor for a time.
Shaxx was one of the key figures in the Battle of Twilight Gap. Shaxx ignored Saladin’s orders to retreat, instead of leading his fireteam on a final push on the Wall; this provided the momentum needed to reclaim the city. Shaxx’s actions during the Battle strained his relationship with Saladin.
In recent times, Lord Shaxx created the Crucible, an activity designed to train Guardians to become better warriors. He is assisted in his duties by Arcite 99-40, the Crucible Quartermaster. Lord Shaxx also serves as the announcer in the Crucible, with the exception of the monthly Iron Banner tournament, which is hosted by Lord Saladin Forge and Trials of Osiris, which Saint-XIV hosts.
Information extracted from Destinypedia and Ishtar Collective. To view lore entries from Ishtar Collective, click here.
Latest Updates from March 5, 2024 update (graphic courtesy of Destiny Tracker and Blueberries.gg):
When you reach your maximum rank, you an visit Lord Shaxx to reset your rank to start earning additional rewards! You will first need to claim all rewards before resetting can be done.
THIS IS UPDATING IN SEASON 23. STAY TUNED.
Objective: A standard mode for Control where the goal of the game is to capture and hold zones while eliminating the other team players. The more zones captured, the more points per kill.
Objective: A variation of Control with emphasis on gunplay. The Time to Kill (TTK) is increased, meaning it takes more shots to eliminate opposing Guardians, and your abilities take longer to regenerate.
Objective: A variation of control where Guardians can use Sparrows. When this game mode is featured, expect to see a higher frequency of larger maps.
Objective: No objectives – simply eliminate opposing Guardians. Work as a team to be as effective as possible! Final score determined by number of kills your team has.
Class | Slot | Name |
---|---|---|
Hunter | Arms | Swordflight 4.1 |
Hunter | Chest | Swordflight 4.1 |
Hunter | Class | Binary Phoenix Cloak |
Hunter | Head | Swordflight 4.1 |
Hunter | Legs | Swordflight 4.1 |
Titan | Arms | Phoenix Strife Type 0 |
Titan | Chest | Phoenix Strife Type 0 |
Titan | Class | Binary Phoenix Mark |
Titan | Head | Phoenix Strife Type 0 |
Titan | Legs | Phoenix Strife Type 0 |
Warlock | Arms | Ankaa Seeker IV |
Warlock | Chest | Ankaa Seeker IV |
Warlock | Class | Binary Phoenix Bond |
Warlock | Head | Ankaa Seeker IV |
Warlock | Legs | Ankaa Seeker IV |
Objective: Survival is a round-based mode that has a shared-pool of 6 respawns for each team, which are used up whenever a player dies.
Objective: The base version of Countdown is played in a series of rounds where two teams take turns alternating between attacking and defending sites. When you’re attacking, the goal is to plant and detonate a bomb. When defending, you must protect your site. The first team to win 6 rounds wins.
Objective: A variant of Countdown where players have to detonate or defuse both bombs on a map before a round ends (90 Seconds). Respawns and revives are enabled and are unlimited. The first team to win 5 rounds wins the game. Should the game go to 4-4, a sudden death elimination round will occur.
Objective: Eliminate as many opposing Guardians within the time limit to win each round, best 3 out of 5.
Objective: This mode involves a round-based match structure where each team of 3 have one life, but can be revived. The first team to kill the entire other team wins the round, and the first team to win five rounds wins the match.
Objective: Like 6v6 clash, the goal is to eliminate the opposing team.
This is a 6v6 activity. Iron Banner is a competitive PvP event that will typically occur twice a season. Held by Valus Forge (Lord Saladin), complete daily challenges and dive into the Iron Banner, which takes traditional game modes and adjusts them in a new and fun way. Earn exclusive loot from the event, including Armour, Weapons, Shaders, Emblems and other vanity items such as Ships and Ghosts! Click the icon above to learn more.
This is a 3v3 activity. Two fireteams of 3 face each other in an elimination-style match with the objective to achieve a Flawless Run, a seven-game win streak. Going “flawless” will grant passage to the Simulated Lighthouse, a location dedicated to the winners of the event that will reward Pinnacle Loot, Ascendant Materials, and Adept Weapons/Mods. This activity is active every Friday through Tuesday. Click the icon above to learn more.
Icons created by Tom Chapman.