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WEAPON OPTIMIZATION

Last Updated: 04/09/2024

What are Origin Traits?

  • Introduced during Year 8: The Witch Queen, Origin Traits are the innate buffs that a weapon has. These traits can be divided into two traits − an Activity Trait and a Manufacturer Trait. In case a weapon has both of these traits, only one trait will be active at any given point in time
  • Origin Traits serve to give weapon foundries and activity-specific weapons (such as Crucible or Nightfall Strikes) more identity that stands out from other weapons.
  • This guide provides a list of all Origin Traits currently in the game as well as image examples 

Third-Party Access

Light.gg

  • View the Dropbar below to access Light.gg, a third-party website by AFPAC, that provides information on all weapons and items within the Destiny 2 Database! Support the makers of  Light.gg if you find yourself using their website/app often!
  • From the list of Activity and Manufacturer Traits below, you can also click on the Origin Trait icon to view additional information about that trait on Light.gg. Light.gg includes Community Research, Ratings, Weapon Lists, and more!
Light.gg Quick Access

Weapons obtained before The Witch Queen will not have Origin Traits. Only new or reissued weapons obtained in The Witch Queen going forward will have these traits.

Manufacturer Origin Traits

  • Manufacturer Origin Traits are found on weapons built by Tower Weapon Foundries
  • Each perk provides a unique benefit based on the theme of each Foundry
  • Foundry Weapons that are also in the Core Activity Loot Pool will have both the Manufacturer Trait and Activity Trait to choose from
    • You can only have one active at a time
    • For example, the Fortissimo-11 SUROS Shotgun found in Vanguard Strikes will have the Vanguard’s Vindication Activity trait and the SUROS Synergy Manufacturer Trait.

Hakke Breach Arnaments

This weapon deals increased damage against vehicles, turrets, barricades, Void Souls, Strand Clones, Cabal Shields, Brigs and Stasis crystals (60%). Increases damage vs Ward of Dawn and Well of Radiance by 30%. (60% if an Artifact Mod boosts this trait)

Found on any Hakke Foundry Weapon obtained after Season 16.

Omolon Fluid Dynamics

This weapon has increased reload speed and stability for the top half of the magazine.

Found on any Omolon Foundry Weapon obtained after Season 16.

Suros Synergy

Reloading grants this weapon bonus handling and reduces incoming flinch for a short time.

Found on any SUROS Foundry Weapon obtained after Season 16.

Veist Stinger

Damaging an enemy with this weapon has a small chance to reload the magazine and increase movement speed while aiming down sights. Bows receive faster draw speed and swords receive faster charge rate while this perk is active.

Found on any Veist Foundry Weapon obtained after Season 16.

Field-Tested

Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed. Swords gain increased charge rate and guard resistance.

Found on any Unknown Foundry Weapon obtained after Season 20. Weapons like The Immortal (Trials), The Militia’s Birthright (Nightfall), and Battle Scar (World) are examples.

Nadir Focus

Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.

Found on any Nadir foundry weapon introduced after Season 22. Examples include Horror Story, Nightshade and Unending Tempest.

Wild Card

Final blows with this weapon have a chance to create experimental submunitions at the target’s location.

Found on any Cassoid foundry weapon introduced after Season 22. Examples include Luna Regolith III, Psi Hermetic V, and Malediction.

Indomitability

Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Found on any Brave Weapon foundry weapon introduced with Into the Light.

Activity Origin Traits

  • Activity Traits can be found on weapons exclusive to core/endgame activities, seasonal/expansion content and raids.
  • Endgame Activities (Nightfalls and Trials of Osiris) will feature their own unique trait as well as the core activity trait
    • You can only have one active at a time
    • For example, the Summoner Auto Rifle from Trials of Osiris will drop with Alacrity and One Quiet Moment.

Core Activities

Vanguard's Vindication

Final blows with this weapon grant a small amount of health.

Found on any Vanguard Ops weapon obtained after Season 16.

Stunning Recovery

Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.

Found on any new Nightfall-Specific weapon obtained after Season 16. Nightfall weapons will also have the Vanguard Strike Origin Trait, “Vanguard’s Vindication.”

One Quiet Moment

Grants increased reload speed when out of combat.

Found on any new Crucible weapon obtained after Season 16.

Skulking Wolf

While at low health, Guardian final blows with this weapon grant enhanced radar and remove you from opposing radar.

Found on any new Iron Banner weapon obtained after Season 16.

Alacrity

Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.

Found on any new Trials of Osiris weapon obtained after Season 16. Trials weapons will also have the Crucible Origin trait, “One Quiet Moment.”

Gun and Run

Rapidly defeating targets with this weapon grants bonus sprint speed. Guardians, powerful combatants, and high-value targets grant this bonus quicker.

Found on any new Gambit weapon obtained after Season 16.

Seasonal Content

Psychohack

Sustained damage from this weapon lowers the target’s damage output for a short duration.

Found on any Throne World weapon.

Land Tank

Final blows with this weapon grant increased Resilience and additional damage resistance from combatants.

Found on any Season of the Risen weapon.

Extrovert

Final blows while near multiple combatants or near Nightmares restores health.

Found on any Season of the Haunted weapon.

To Excess

Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.

Found on any Leviathan weapon reissued since Season 17.

Right Hook

Dealing melee damage gives this weapon increased target acquisition and range for a short period of time.
Dealing melee damage again extends the effect.

Found on any Season of Plunder weapon.

Rasputin's Arsenal

Breaking a target’s shield partially reloads this weapon’s magazine.

Found on any Ikelos or Seraph weapon reissued since Season 19.

Ambush

Improves range, handling, and damage against combatants during the opening moments of an engagement.

Found on any Season of the Seraph weapon.

Nanotech Tracer Rockets

Landing multiple hits turns your next shot into a homing micro-rocket.

Found on any Neomuna weapon.

Noble Deeds

This weapon gains charges after assisting allies with revives, healing, overshields, or subclass buffs. Defeating targets consumes charges. While charged, this weapon gains bonus handling and reload speed, or charge rate for Swords.

Found on any Season of Defiance weapon.

Disaster Plan

Picking up ammunition increases this weapon’s flinch resistance and range, which lasts until it is fired again.

Swords gain a large increase to charge rate instead.

Found on any Season of the Deep Non-Taken weapon.

Unsated Hunger

Increased handling, reload speed, and stability when no abilities are fully charged.

Swords gain increased guard resistance and charge rate instead.

Found on any Season of the Deep Taken weapon.

Head Rush

Standing up after crouching for a short time grants this weapon a brief period of improved handling and reload speed.

Found on any Season of the Witch Seasonal weapon.

Nano-Munitions

Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Found on any reissued Season of the Undying Seasonal weapon from Season 23.

Advanced Reflexes

Upon taking damage from a target, quickly guard or aim down sights with this weapon to gain bonus mobility, handling, and charge rate for a short time.

Found on any reissued Dreaming City weapon from Season 23.

Dragon's Vengeance

When an ally dies or you reach critical health, this weapon’s magazine refills, and it gains bonus range, charge rate, and handling.

Found on any Season of the Wish Seasonal weapon.

Raids & Dungeons

Souldrinker

Gain health based on the number of hits before reloading.

Found on any Vow of the Disciple Raid weapon. 

Bitterspite

While this weapon is equipped, taking damage accelerates its next reload. Taking more damage increases the effect.

Found on any Duality Dungeon weapon. 

Runneth Over

Finishing a reload Overflows the Magazine from reserves by 10% for each ally within 15 meters.

Found on any King’s Fall Raid weapon. 

Bray Inheritance

Dealing damage regenerates a small amount of ability energy.

Found on any Deep Stone Crypt weapon obtained during or after Season 19.

Tex Balanced Stock

Damaging targets while firing from the hip increases handling, reload speed, and movement speed while aiming down sights.

Found on any Spire of the Watcher weapon obtained during or after Season 19 (excludes reprisal weapons).

Harmonic Resonance

Equipping multiple weapons from this set grants this weapon increased reload speed and handling. It also deals increased damage versus Tormentors, Lucent Hive, and Guardians using their Supers.

Found on any Root of Nightmares raid weapon.

Explosive Pact

This weapon gains bonus stability and reload speed when activating a grenade ability. Healing grenades and grenade final blows grant additional stacks of the bonus.

Found on any Last Wish raid weapon found after Season 21.

Cursed Thrall

After a Melee Kill, for 7.5 seconds: Weapon Kills cause the enemy to explode, dealing up to approximately 123.5 damage over a ~4.5-meter radius. Explosions inherit the weapon’s Combatant Damage Scaling. Stats provided by Light.gg Community Research.

Found on any Crota’s End raid weapon.

Sundering

Destroying a Vehicle, Cabal Shield or Construct (Void Soul, Strand Clones, etc.) grants a scaling Reload Speed boost and a 0.85x Draw Time Multiplier for 7 seconds. Can trigger on shield break. Perk benefits stop when weapon stowed.

Found on any Warlord’s Ruin dungeon weapon.

Crossing Over

These weapons have increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.

Found on any Prophecy weapon found after Season 23.

Events

Classy Contender

Final blows with this weapon grant +5% class ability energy.

Found on any Guardian Games Event weapon found during or after Season 16. 

Dream Work

Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.

Found on any Solstice Event weapon found during or after Season 17. 

Search Party

This weapon is granted faster aim down sights speed and movement speed while aiming down sights when no allies are near.

Found on any Festival of the Lost Event weapon found during or after Season 18. 

Dawning Surprise

Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

Found on any The Dawning Event weapon found during or after Season 19. 

Hot Swap

Switching to this weapon while you are damaged strongly increases its handling for a short duration.

Swords gain increased charge speed, guard resistance, and guard endurance instead.

Found on any 30th Anniversary Event weapon found or crafted during or after Season 18. 

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