Get Started with The Dawning. Our Dawning page has information about the event, how to bake cookies, and more!
The Equilibrium dungeon is live! Learn more about each encounter, and access a variety of video guides from content creators on our Lawless Frontier page!
Learn more about the Lawless Frontier and how to earn the Praxic Blade and its catalysts/upgrades!
Check out our Free Emblem Codes & Cosmetic Items page to view a list of all currently available free emblem codes!
Promote
Learn more about new systems and changes coming in Renegades:
Content Calendar & Next Steps || Orders System || Vanguard Alerts || Seasonal Hub Changes || Arena Ops
Confront the Witness − the final mission is now available!
Promoted Product: Destiny Official Cookbook
Check out Game 2 Give by Bungie Foundation! Supporting can earn you emblems and other rewards!
Learn more about Pathfinder and Power Changes by visiting our Power Levelling page.
Learn more about Kepler and its secrets with our guide, including featured video guides by content creators! This page now includes information on The Desert Perpetual raid!
A community event, Oath of the Renegades is live now! Pledge to a creator (lieutenant) and complete tasks within the Lawless Frontier! Learn more about this event by visiting our Lawless Frontier page!
Promote
Prepare for the upcoming expansion by reviewing our Pre-Expansion Checklist.
Trials is live! Learn more about the event by visiting out Trials of Osiris KB page!
Check out our Pinnacle Ops page for video guides for Pinnacle Ops activities. We've updated some of the featured video guides for the dungeon lairs and latest exotic mission, "Heliostat!"
Check out our Free Emblem Codes & Cosmetic Items page to view a list of all currently available free emblem codes!
Ensure you claim all rewards from vendors by tonight! Expect some turbulence tomorrow with the API; equip your fashion and your preferred loadout before logging off!
Check out our Understanding Subclasses page to learn more about Prismatic!
Check out our Pinnacle Ops page for video guides for Pinnacle Ops activities. We've updated some of the featured video guides for the dungeon lairs and latest exotic mission, "Heliostat!"
Check out our Weapon Perks page to see the new Weapon Perks coming in Edge of Fate!
Learn more about Arms Week. Information can be found on our Event Home & Seasonal Event List page!
Maintenance & Updates
Check out the latest update for Destiny 2 (v9.5.0, December 2)! Click here to view the patch notes. It is approx. 19.4 GB on Steam.
Destiny Maintenance has begun.
Destiny 2 has been taken offline in preparation for an upcoming update.
Destiny 2 has been taken offline in preparation for the seasonal update.
Due to an issue, the Destiny 2 & the Destiny API has been taken offline.
Due to an issue, scheduled Destiny 2 downtime has been extended. Visit @BungieHelp for the latest updates.
Due to an issue, Destiny 2 & the Destiny API have been taken offline. Visit @BungieHelp for the latest updates.

CRUCIBLE OPS

Face off against other Guardians and claim glory! And don't forget to THROW MORE GRENADES!

PLAYER VS PLAYER ACTIVITY

Endgame Activity

CRUCIBLE OPS

Face off against other Guardians and claim glory! And don't forget to THROW MORE GRENADES!

PLAYER VS PLAYER ACTIVITY

Endgame Activity

Enter the Crucible

  • Lord Shaxx created the Crucible to test and enhance the skills of Guardians.
  • It is a Player vs Player environment where you will face other Guardians in an arena.
  • The Crucible has several game modes all with specific objectives and rules. 
This page has been updated for Destiny 2: The Edge of Fate.
December 2, 2025

Getting Started with the Crucible

Quick Lore − Lord Shaxx

During the Dark Age, Shaxx was a Warlord with his own territory. Unlike many Warlords, however, Shaxx worked to protect the civilians within his care, which included cooperating with the Lords of Iron. While he worked with the Iron Lords, Shaxx never officially joined. Lord Saladin also served as Shaxx’s mentor for a time.

Shaxx was one of the key figures in the Battle of Twilight Gap. Shaxx ignored Saladin’s orders to retreat, instead of leading his fireteam on a final push on the Wall; this provided the momentum needed to reclaim the city. Shaxx’s actions during the Battle strained his relationship with Saladin. 

In recent times, Lord Shaxx created the Crucible, an activity designed to train Guardians to become better warriors. He is assisted in his duties by Arcite 99-40, the Crucible Quartermaster. Lord Shaxx also serves as the announcer in the Crucible, with the exception of the monthly Iron Banner tournament, which is hosted by Lord Saladin Forge and Trials of Osiris, which Saint-XIV hosts.

Information extracted from Destinypedia and Ishtar Collective. To view lore entries from Ishtar Collective, click here.

  • For anything Crucible related, you will want to speak with Lord Shaxx in the Tower Courtyard.
  • He offers Daily Bounties for Guardians to complete that provide XP alongside a reward reputation system that provides rewards as you continue to participate in Crucible activities.
  • When you’re ready to get started, access the Crucible Director node and choose your game mode of preference.
    • All game modes except Private Matches have matchmaking enabled.
Crucible Ranks (formerly Valor)
  • As of Destiny 2: The Edge of Fate, Crucible  Ranks & Engrams have been removed.
Engram Focusing
  • As of Season 19, Lord Shaxx offers the ability for players to focus Crucible weapons and armour.
  • Brand-new Crucible weapons are only available as drops during their introductory Season and are then available for focusing on the following Season. 
  • Players can focus Legacy Gear, even if they haven’t yet obtained it, for a higher cost.
  • As of Destiny 2: The Edge of Fate, Legacy Focusing Remains but costs have been updated with the removal of Ritual Engrams.
    • Legacy Armor and Legacy Weapons will cost:
      • 15000 Glimmer
      • Three Enhancement Cores
LORD SHAXX'S INVENTORY PAGE EXAMPLE

Game Modes

6v6 Unranked Control Playlist
  • Description: A semi-casual Control playlist.
  • Matchmaking Type: Prioritizes connection, latency, then adds in loose Skill-Based Matchmaking. 
  • Notes: When Iron Banner is active, this node is replaced with Iron Banner Control.
Game Modes
  • The following game modes can be found in this playlist.
  • Rotation details can be accessed on the right-hand side of this panel.
    • To view all other live activity details, visit the Destiny 2 Dashboard, which is updated weekly!
Control

Objective: A standard mode for Control where the goal of the game is to capture and hold zones while eliminating the other team players. The more zones captured, the more points per kill.

Sparrow Control

Objective: A variation of control where Guardians can use Sparrows. When this game mode is featured, expect to see a higher frequency of larger maps.

6v6 Quickplay Playlist: Overview
  • Description: A casual 6v6 playlist that rotates through various game modes each week. Standard Destiny gameplay.
  • Matchmaking Type: Prioritizes connection and latency. No SBMM.
  • Notes:
    • When Iron Banner is active, this node is replaced with Iron Banner Quickplay Node (Tribute/Fortress/Eruption). 
    • When Guardian Games is active, this node is replaced with the Guardian Games Quickplay Node (Supremacy).
Game Modes
  • The following game modes can be found in this playlist.
  • Rotation details can be accessed on the right-hand side of this panel.
    • To view all other live activity details, visit the Destiny 2 Dashboard, which is updated weekly!
Clash

Objective: No objectives – simply eliminate opposing Guardians. Work as a team to be as effective as possible! Final score determined by number of kills your team has.

6v6 Supremacy

Objective: When you defeat an enemy Guardian, they drop a crest. Your team earns points by picking up these dropped crests, and you can also deny opponents points by picking up friendly crests when a teammate is defeated. 

Zone Control

Objective: Similar to Control, except kills do not contribute toward your team score. Earn more points over time per zone captured. Zones take longer to capture.

Rift

Objective: The goal of this game mode is to collect energy that spawns at a random location on the map and detonate it in the opposing teams ‘Rift.’

Relic

Objective: Achieve victory by earning relics. Score points by using the relics and defeating opponents.

6v6 Modified Quickplay Playlist
  • Description: Various team sizes (3v3, 4v4, 6v6). Exclusive modes where the sandbox has been altered in such a way that standard Destiny gameplay is not possible.
    • Checkmate Variants – 6v6 Control and 4v4 Throwback (Survival, Showdown, Countdown Rush)
    • Hardware Variants – 6v6 Supremacy and 3v3 Hardcore (Elimination, Countdown, Dominion)
    • Other Modified Game Modes – 6v6 Momentum Control, Mayhem Clash, Scorched Clash
  • Matchmaking Type: Open Skill. Prioritizes connection and latency.
  • Notes: If there is a Crucible Lab test related to any of these game modes, this node will be temporarily replaced with the Crucible Lab.
Game Modes
  • The following game modes can be found in this playlist.
6v6 Checkmate Control

Objective: A variation of Control with emphasis on gunplay. The Time to Kill (TTK) is increased, meaning it takes more shots to eliminate opposing Guardians, and your abilities take longer to regenerate.

4v4 Checkmate Survival

Objective: Survival is a round-based mode that has a shared-pool of 6 respawns for each team, which are used up whenever a player dies. Modified to be 4v4, and has Checkmate settings. (higher TTK, reduced ability regen)

4v4 Checkmate Showdown

Objective: Eliminate as many opposing Guardians within the time limit to win each round, best 3 out of 5. Modified to be 4v4, and has Checkmate settings. (higher TTK, reduced ability regen)

4v4 Checkmate Countdown Rush

Objective: A variant of Countdown where players have to detonate or defuse both bombs on a map before a round ends (90 Seconds). Respawns and revives are enabled and are unlimited. The first team to win 5 rounds wins the game. Should the game go to 4-4, a sudden death elimination round will occur. Modified to be 4v4, and has Checkmate settings. (higher TTK, reduced ability regen)

6v6 Hardware Supremacy

Objective: When you defeat an enemy Guardian, they drop a crest. Your team earns points by picking up these dropped crests, and you can also deny opponents points by picking up friendly crests when a teammate is defeated. This is a 6v6 game variant with no abilities, focusing solely on gunplay!

3v3 Hardware Elimination

Objective:  This mode involves a round-based match structure where each team of 3 have one life, but can be revived. The first team to kill the entire other team wins the round, and the first team to win five rounds wins the match. This is a 3v3 game variant with no abilities, focusing solely on gunplay!

3v3 Hardware Countdown

Objective: The base version of Countdown is played in a series of rounds where two teams take turns alternating between attacking and defending sites. When you’re attacking, the goal is to plant and detonate a bomb. When defending, you must protect your site. The first team to win 6 rounds wins. This is a 3v3 game variant with no abilities, focusing solely on gunplay!

3v3 Hardware Dominion

Objective: Dominion is a zone-based variation of Elimination where you can win by wiping out the opposing team but if the round drags on, a capture zone spawns. Whichever team claims (or defends) that zone first wins the round. This is a 3v3 variant with no abilities and main focus on gunplay!

6v6 Momentum: Control

Objective: Instant Respawns, No Radar, and reduced health. Be quick to the draw, and make your shots count! 

6v6 Mayhem

Objective: Ability regeneration has been boosted. Get out there and throw some grenades. Or your super? Or anything! It’s MAYHEM!

6v6 Team Scorched

Objective: Everyone gets a Scorch Cannon. You literally have nothing but a Scorch Cannon… Go forth and blow your enemies up! 

3v3 Ranked: Competitive Division
  • Description: A ranked playlist to improve their Competitive Division rank, that contains a random game mode such as Survival and Countdown.
  • Matchmaking Type: Prioritizes rank for matchmaking, but if rank and skill are widely different, it will blend the two.
    • Example: An Adept-skill player who is at Platinum rank will be playing with other Platinum-ranked players. However, if an Adept-skill player is playing down at Silver rank, they may be placed in Gold-rank or low Platinum-rank games
  • Notes: Competitive Division uses a ladder-based system with seven divisions, each with three sub-divisions
Additional Information: Select the collapsed sections to learn more!
Placement Series
  • At the start of the Season, you will begin a “placement series” during which you will not gain any Division Rating for the first seven games.
  • After the seventh game, you complete the placement series and are placed into a division based on Skill: 
    • For Season 19, the highest you can be placed is in Gold III; in future Seasons, you will be placed closer to your previous Competitive Division. 
Division Rating
  • As you continue to compete in the Competitive Division, your Division Rating is adjusted based on four major factors:
    • Match outcome: Whether you win or lose. 
    • Division inflation/deflation: How far above or below your division is compared to your Skill. 
    • Match performance: How well you performed on a match-to-match basis. 
    • Player-to-lobby Skill delta: How your Skill compares to everyone else in the match. 
  • As you earn and lose Division Rating:
    • If you gain enough Rating to move up between subdivisions (ex., from Gold II to Gold I), you automatically enter the next subdivision.
      • NOTE: Same goes for moving down subdivisions!
    • Once adept or higher:
      • If you gain enough rating to move up a division, you enter a promotion series, where you must win two out of three games to be promoted to the next division. 
      • Similarly, if you lose enough rating to move down a division, you enter a relegation series, where you must win two out of three games to remain in your current division. 
  • Upon reaching gold tier or higher, your Division Rating is subject to decay on a weekly basis; i.e., you will lose your Division Rating if you haven’t played enough matches recently. 
Competitive Division Rewards
  • Competitive Division has several rewards that players can earn.
    • Players who advance their rank can earn a special transmat effect and emblems.
    • Unique weapons will be occasionally added to this playlist. See the Loot Pool for more information.

Earn the Winner’s Circle emblem by ranking up to Ascendant III!

Winners Circle Emblem.jpg

Earn the Darkest Night emblem by reaching Ascendant 0 division. Wins while in the Ascendant 0 Rank will grant points to help you earn this emblem. The higher your rank, the more points you get for wins.

Darkest Night Emblem.jpg

Competitive Artifice Armour
  • As of March 5, 2024, Artifice Armor can now be acquired in Competitive Crucible.
  • This high-stat armor will be obtainable as a reward from a new third tier on the Competitive Division weekly challenge. After completion of the weekly challenge, Artifice Armor will continue to have a chance to drop on further victories. These Artifice Armor pieces are giving the Year-1 Crucible gear a new lease on life.
  • The following will have a chance to drop as Artifice Armor from Competitive Crucible.
ClassSlotName
HunterArmsSwordflight 4.1
HunterChestSwordflight 4.1
HunterClassBinary Phoenix Cloak
HunterHeadSwordflight 4.1
HunterLegsSwordflight 4.1
TitanArmsPhoenix Strife Type 0
TitanChestPhoenix Strife Type 0
TitanClassBinary Phoenix Mark
TitanHeadPhoenix Strife Type 0
TitanLegsPhoenix Strife Type 0
WarlockArmsAnkaa Seeker IV
WarlockChestAnkaa Seeker IV
WarlockClassBinary Phoenix Bond
WarlockHeadAnkaa Seeker IV
WarlockLegsAnkaa Seeker IV
Competitive Focusing
  • Starting in Season 23, all retired Competitive rewards will be available to focus from Shaxx’s Legacy Crucible focusing menu.
  • You will only be able to focus them once you have completed your placement matches.
    • Unlike other focusing options, you will be limited to a number of weekly focuses based on the highest rank you have achieved so far this Season:
      • Untested: 0 Weekly Focuses available
      • Copper: 1 Weekly Focuses available
      • Bronze: 2 Weekly Focuses available
      • Silver: 3 Weekly Focuses available
      • Gold: 4 Weekly Focuses available
      • Platinum: 5 Weekly Focuses available
      • Adept: 6 Weekly Focuses available
      • Ascendant: 7 Weekly Focuses available
    • This cap on how many you may focus can be changed mid-week, but only if you rank up.
      • Every week, to keep focusing you’re also going to have to finish your weekly matches. 
  • Since Guardians are already committing themselves to regular engagement in Competitive play, the going rate for focusing these weapons will be 3 Crucible engrams and 25,000 Glimmer
3v3 Collision

Objective: This 3v3 mode is a king of the hill style mode. A single zone will appear. Teams must capture the zone to earn points. 

3v3 Rift

Objective: The goal of this game mode is to collect energy that spawns at a random location on the map and detonate it in the opposing teams ‘Rift.’

Survival

Objective: Survival is a round-based mode that has a shared-pool of 6 respawns for each team, which are used up whenever a player dies.

Countdown

Objective: The base version of Countdown is played in a series of rounds where two teams take turns alternating between attacking and defending sites. When you’re attacking, the goal is to plant and detonate a bomb. When defending, you must protect your site. The first team to win 6 rounds wins.

Countdown Rush

Objective: A variant of Countdown where players have to detonate or defuse both bombs on a map before a round ends (90 Seconds). Respawns and revives are enabled and are unlimited. The first team to win 5 rounds wins the game. Should the game go to 4-4, a sudden death elimination round will occur.

Small Team Quickplay
  • Description: This mode is a casual playlist containing several 2v2, 3v3 and 4v4 game modes. This mode has standard Destiny gameplay but in a smaller team environment.
    • Doubles
    • Elimination Variants
    • Competitive Respawn Variants
  • Matchmaking Type: Prioritizes connection and latency.
  • Notes: When Trials of Osiris is active, this node is replaced with Trials of Osiris Dominion.
Game Modes
2v2 Doubles Clash

Objective:  Like 6v6 clash, the goal is to eliminate the opposing team, but with just you and your new best friend. Good luck!

3v3 Elimination

Objective:  This mode involves a round-based match structure where each team of 3 have one life, but can be revived. The first team to kill the entire other team wins the round, and the first team to win five rounds wins the match.

3v3 Countdown

Objective: The base version of Countdown is played in a series of rounds where two teams take turns alternating between attacking and defending sites. When you’re attacking, the goal is to plant and detonate a bomb. When defending, you must protect your site. The first team to win 6 rounds wins. 

3v3 Dominion

Objective: Dominion is a zone-based variation of Elimination where you can win by wiping out the opposing team but if the round drags on, a capture zone spawns. 

3v3 Survival

Objective: Survival is a round-based mode that has a shared-pool of 6 respawns for each team, which are used up whenever a player dies.

3v3 Countdown

Objective: The base version of Countdown is played in a series of rounds where two teams take turns alternating between attacking and defending sites. When you’re attacking, the goal is to plant and detonate a bomb. When defending, you must protect your site. The first team to win 6 rounds wins.

3v3 Countdown Rush

Objective: A variant of Countdown where players have to detonate or defuse both bombs on a map before a round ends (90 Seconds). Respawns and revives are enabled and are unlimited. The first team to win 5 rounds wins the game. Should the game go to 4-4, a sudden death elimination round will occur.

3v3 Showdown

Objective: Eliminate as many opposing Guardians within the time limit to win each round, best 3 out of 5.

4v4 Lockdown

Objective:Lockdown works like a round-based version of Zone Control, with the twist that capturing all three zones immediately wins the round for the team that can pull it off, regardless of the score at the time. High risk, high reward! If you don’t want to go for the power play, no problem. Hold two zones for longer than your opponent and you can accrue enough points to win by score instead!

Free For All
  • Description: This mode is where you match up against 5 other players – it’s just you versus the world!
  • Matchmaking Type: Open Skill. Prioritizes connection and latency.
  • Notes: This mode is permanent. You cannot play with a fireteam in this mode.
Game Modes
Rumble

Objective: Six Guardians face each other – no one is there to help you! Keep an eye on your radar at all times!

What Reoccurring Events are featured in Destiny 2's PvP?
  • Occasionally, PvP events will occur throughout the season.
    • These limited-time events will replace core game modes when they are active:
      • Trials of Osiris 3v3
        • When Trials is active, it replaces the Small Team Quickplay Playlist. 
        • To learn more, visit the Trials of Osiris page.
      • Iron Banner
        • When Iron Banner is active, it replaces the 6v6 Unranked Control Playlist and 6v6 Quickplay Playlist. 
        • To learn more, visit the Iron Banner page.
    • Each event has it’s own pinnacle rewards and loot pools.
Game Modes
Iron Banner

Iron Banner is a competitive PvP event that will typically occur up to 3 times in a content release cycle. Held by Valus Forge (Lord Saladin), complete daily challenges and dive into the Iron Banner, which takes traditional game modes and adjusts them in a new and fun way. Earn exclusive loot from the event, including Armour, Weapons, Shaders, Emblems and other vanity items such as Ships and Ghosts! Click the icon above to learn more.

This event has two 6v6 activities. Iron Banner Control is similar to Control with Outlier Protection (Loose SBMM). Iron Banner Quickplay has multiple unique game modes and utilizes Open Skill (CBMM). Click the Iron Banner symbol to open our Iron Banner page to learn more!

Trials of Osiris

Two fireteams of 3 face each other in an elimination-style match with the objective to achieve 7 wins and earn win-streaks. Winning 7 games grant passage to the Simulated Lighthouse, a location dedicated to the winners of the event that will reward Pinnacle LootAscendant Materials, and Adept Weapons/Mods. This activity is active every Friday through Tuesday. Click the icon above to learn more.

This is a 3v3 activity that utilizes the Dominion game mode.

Heavy Metal

Jump into Heavy Metal, where it’s all-out war between Drake Tanks and Fallen Brigs!
This is a limited time event, free for all players, that features an experimental Crucible Game mode where Guardians hop into Drake Tanks and Fallen Brigs.

Blow up enemy vehicles to score 1 point. Grab the Coin they drop for another point. Pick up Coins to heal up and reload your secondary weapon.
Keep an eye on the enemy team’s leader — they’ll be glowing and harder to hit thanks to a buffed Dodge. Take them out and snag their Gold Coin for 2 points!
First team to hit 50 points takes the win.

This is a 3v3 activity and will occur periodically throughout a season for one week.

Crucible Labs
  • Description: Crucible Labs allows Bungie to test experimental or in-development game modes by allowing players to experience and test new game modes first-hand
  • Matchmaking Type: Prioritizes connection, latency, and skill for (loose skill-based) matchmaking. 
  • Notes:
    • Labs has a stacking +25% Reputation Booster, so you’ll earn bonus ranks when playing in this game mode!
    • Labs can feature a 3v3 or 6v6 mode, and the rotation varies − check Bungie’s TWID posts on Bungie.net to learn when Lab variants become available!
Private Matches
  • Description: Private Matches (aka Private Lobby) allows you and other fireteam members (up to 12) to play against each other for fun!
  • Matchmaking Type: No matchmaking.
  • Notes: 
    • All live game types and maps are available to choose from.
    • You can also modify the rules such as score, spawn rate, and more!

Icons created by Tom Chapman

Crucible Seal

  • As of Season 19, players can earn new Triumphs and a new title to chase.
  • Players will be required to play a variety of Crucible Game Modes, including the new Competitive Division.
  • Each Season, players will be able to gild the new seal as well! 
Glorious (Crucible)

Loot Pool

Roar of Battle

Being in combat for a short duration increases handling and stability for a short duration.
Enhanced: Improves perk duration.

Found on any Crucible weapon obtained after Edge of Fate.

NEW
One Quiet Moment

Grants increased reload speed when out of combat.

Found on any new Crucible weapon obtained after Season 16.

Core Playlist Rewards

⭐New
QUA VINCTUS IV
Reprisal
RIPTIDE
Possible Reward
MIDA MACRO-TOOL
Possible Reward
Cassoid Solar High-Impact Pulse Rifle (340RPM)
STARS IN SHADOW
Possible Reward
Void Omolon Heavy Burst Shotgun
PURE RECOLLECTION
Possible Reward
Solar Cassoid Rocket-Assisted Sidearm
RETURNED MEMORY
Legacy Weapon
Joxer's Longsword (Void Nadir Heavy Burst Pulse Rifle)
JOXER'S LONGSWORD
Legacy Weapon
Anonymous Autumn (Kinetic Nadir 360 RPM Lightweight Sidearm)
ANONYMOUS AUTUMN
Legacy Weapon
Better Devils (Strand Nadir Adaptive 140 RPM Hand Cannon)
BETTER DEVILS
Legacy Weapon
Unending Tempest (600 RPM Stasis Nadir Submachine Gun)
UNENDING TEMPEST
Legacy Weapon
Randy's Throwing Knife (Kinetic Rapid-Fire Scout Rifle)
RANDY'S THROWING KNIFE
Legacy Weapon
Retrofuturist (Void Nadir Lightweight Shotgun)
RETROFUTURIST
Legacy Weapon
Autumn Wind (Suros Kinetic Rapid-Fire Pulse Rifle)
AUTUMN WIND
Legacy Weapon
Blowout (Suros Arc Adaptive Rocket Launcher)
BLOWOUT
Legacy Weapon
Out of Bounds (Omolon Arc 900 RPM Submachine Gun)
OUT OF BOUNDS
Legacy Weapon
Riptide (Stasis Rapid-Fire Fusion Rifle)
RIPTIDE
Legacy Weapon
Crisis Inverted (Omolon Arc 140 RPM Hand Cannon)
CRISIS INVERTED
Legacy Weapon
Sorrows Verse (Suros Arc 600 RPM Auto Rifle)
SORROW'S VERSE
Legacy Weapon
Survivor's Epitaph (180RPM Hand Cannon)
SURVIVOR'S EPITAPH
Legacy Weapon
The Keening (Adaptive Arc Sidearm)
THE KEENING
Legacy Weapon
Frozen Orbit (High-Impact Void Sniper Rifle)
FROZEN ORBIT
Cosmetic Item
Kill-Tracker Ghost | Purchase from Lord Shaxx
KILL-TRACKER GHOST

Competitive Division Rewards

  • As of Destiny 2: The Edge of Fate, Xûr sells Legacy Competitive Crucible Weapons.
    • You can find Xûr in the Tower Bazaar every Friday (1pm EST) until Weekly Reset on Tuesday (1pm EST).
⭐New
Stasis Precision Hand Cannon (140RPM)
PECULIAR CHARM
⭐New
Stasis Precision Hand Cannon (140RPM)
SOLEMN REMEMBRANCE
Legacy Weapon
Redrixs Estoc (Stasis Legacy BR-55 Frame Pulse Rifle)
REDRIX'S ESTOC
Legacy Weapon
Deadlock (Stasis Precision Frame Shotgun)
DEADLOCK
Legacy Weapon
Belisarius-D (Strand Hakke Aggressive Pulse Rifle)
Belisarius-D
Legacy Weapon
Mercurial Overreach (Arc Adaptive Sniper Rifle)
Mercurial Overreach
Legacy Weapon
Rose (Kinetic 140 RPM Hybrid Hand Cannon) (Acquire from Competitive Division once per week)
ROSE

New Map Pack - May 7, 2024

  • As of May 7, 2024, a new map pack is available for all players.
  • This new map pack contains 3 brand new maps – one on Europa, Neomuna and a Pyramid Ship!
  • Learn more about them below, as well as callout maps provided by Relikt!
    • Click on the images to open a high-res version!
EVENTIDE LABS

LOCATION

  • Eventide Labs is set in a long-forgotten human colony research outpost on Europa that Eramis chose to use as a refueling station.

PVP HIGHLIGHTS

  • With initial spawns near point A at the Warehouse and near point C at the Ice Caves, players will make their way to contest the Servitor area that holds point B and a valuable Heavy ammo crate.
  • While the interior of the map by the Promenade and Upper Glacial is more closer-quarters battle focused, a handful of longer sight lines in the space between Air Dock and Loading Bay means you’ll have to ensure that you approach carefully, or you may be on the wrong side of a Sniper Rifle.
CIRRUS PLAZA

LOCATION

  • Cirrus Plaza is set in a shopping and entertainment center on Neomuna.
  • There are four distinct areas on Cirrus Plaza with the Arcade, Restaurant, Aquarium, and Atrium.

PVP HIGHLIGHTS

  • Players will spawn in the Arcade near point A and the Restaurant near point C.
  • The Atrium will be an area of interest, as players will seek the Heavy ammo crate that spawns in the middle and battle to earn the valuable high ground.
  • However, with sight lines spanning multiple floors and players battling for point B nearby, Guardians will need to get in and out quickly or ensure they have teammates watching their back.
DISSONANCE

LOCATION

  • Dissonance is set on the Witness’s former ship, Essence, which was terraformed by the Traveler during the events of Lightfall.

PVP HIGHLIGHTS

  • With initial spawn points near the Fossils at point A and the Sigil at point C, the map offers somewhat direct paths through the middle, where players will be drawn to Orbits to engage in heated brawls over the Heavy ammo and across the bottom of the map towards point B.

Video Guides

Crucible Video Guides
Game Modes

Gallery

Leave a Comment!

Subscribe
Notify of
guest

This site uses Akismet to reduce spam. Learn how your comment data is processed.

0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
© 2025 − SHATTERED VAULT — NOT AFFILIATED WITH BUNGIE, HASBRO OR SCOPELY
0
Leave a comment!x
()
x