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Understanding Subclasses
Learn more about subclasses including specific verbs and terminology, such as aspects and fragments.

What are Aspects & Fragments?

  • Aspects & Fragments are dynamic customization options for your subclass, enabling Guardians to wield their abilities in new and exciting ways
  • As of Season 18 of Destiny 2, all subclasses now feature a variety of aspects and fragments to choose from, with more on the way in future releases of Destiny!
  • This page will go over the variety of aspects & fragments currently in the game and how to acquire them.
This page has been updated for Destiny 2: Renegades.
November 28, 2025

Understanding Subclasses

Quick Information
Why did the Subclasses get updated?
  • When Stasis was released with Beyond Light,  Bungie introduced the new Aspect & Fragment system, a new way of customizing your abilities
  • During Year 8 of Destiny (Year 5 of Destiny 2), Bungie reworked the original Light subclasses to the new system to provide better ways of using your light abilities, while also giving them new capabilities
  • In Year 9 of Destiny (Year 6 of Destiny 2), Bungie released Strand, while also providing additional fragments to the existing subclasses to provide even more customization options!
Why don't I have access to Stasis or Strand?
  • Darkness Subclasses are unlocked by their respective Campaigns:
    • Completing the Beyond Light campaign will provide a quest to unlock Stasis.
    • Completing the Lightfall campaign will unlock the majority of Strand, alongside a variety of quests. 
  • In Destiny 2, your subclass can be customized to fit your playstyle!
  • This can be done by adjusting your super ability, your general abilities, and acquiring and slotting Aspects & Fragments.

New Light Experience: Unlocking Subclasses

  • When you first start the game, players will need to earn XP to unlock some of the functionality of their light subclasses.
    • Veteran Players who have been playing the game should already have the majority of their Light Subclasses unlocked.
  • While some abilities (ex: Grenades) and fragments are unlocked by default, additional abilities and fragments can be unlocked by visiting Ikora Rey in the Tower Bazaar.
    • Once purchased, an option to meditate will become available near Ikora − doing so will unlock the items that were purchased!
    • This will need to be done on all your characters, and the items from Ikora Rey cost Glimmer.
  • Darkness Subclasses are unlocked by their respective Campaigns:
    • Completing the Beyond Light campaign will provide a quest to unlock Stasis.
    • Completing the Lightfall campaign will unlock the majority of Strand, alongside a variety of quests. 
    • Completing The Final Shape Campaign will unlock Prismatic, a light and dark combined subclass.

General Definitions

  • Super: Your Guardian’s ultimate ability that charges over time.
  • Abilities: A variety of actions that your Guardian is capable of:
    • Class Ability: Your class defensive ability that charges over time.
    • Movement Ability: How your Guardian is able to move during gameplay.
    • Melee: Your Guardians close-quarter ability that charges over time.
    • Grenade: Your Guardian’s grenade that can be used, and charges over time.
  • Aspect: General modifications to your subclass that provide additional enhancements for your Guardian to bring to combat.
    • Aspects are unique to each class, per element type. 
  • Fragments: Used to modify abilities, exclusive to that element type.
    • Fragments are shared across all classes.
An Example of an Arc Subclass Customization Page
Attention, Returning Players!
  • Throughout Year 8 of Destiny (Year 5 of Destiny 2), Bungie reworked the Subclass System, removing the original build trees and allowing players to better customize their Guardian's powers!
  • The majority of general abilities remain, though customizable, or have been converted into aspects to choose from.

Light Subclasses

ARC

General Overview
  • Earn XP and unlock abilities by visiting Ikora Rey in the Tower Bazaar.
    • Veteran players will have most abilities unlocked.
  • Arc focuses on aggressive gameplay and speed.
  • Arc jolts stun Overload Champions.
  • Arc blinding effects stun Unstoppable Champions.
Fragments
Arc Keywords
  • AmplifiedGet amplified by landing rapid arc kills. Gain +50 Mobility, increased sprint speedslide distance, jump height and +40 weapon readiness.
  • Ionic TraceA bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant +12.5% ability energy (+15% for class abilities).
  • BlindCombatants are disoriented and unable to shoot for 10 seconds. Guardians temporarily lose their HUD and suffer from distorted audio for ~2 seconds.
  • JoltJolted targets periodically release chain lightning to nearby targets when damaged.
  • Bolt Charge: A positive stacking buff that you build up on yourself over time. Once you reach max charge (10 stacks), your next ability attack will unleash a devastating bolt of Arc lightning. 

SOLAR

General Overview
  • Earn XP and unlock abilities by visiting Ikora Rey in the Tower Bazaar.
    • Veteran players will have most abilities unlocked.
  • Solar focuses on support, either by providing healing opportunities or inflicting area-of-effect damage.
  • When radiant, weapons can pierce Barrier Champion Shields.
  • Causing an Unstoppable Champion to ignite will stun them.
Fragments
Solar Keywords
  • CureYou are healed in a burst of Solar Light, restoring a set amount of health and shields based on the number of Cure Stacks you have. Applicable in PvE & PvP, though diminished effects in Crucible.
  • RestorationContinuously regain health and shields over time without interruption, lasting several seconds.
  • RadiantYour weapons gain a 25% damage boost in PvE, and 10% in PvP, lasting from 10-15 seconds depending on your build.
  • Firesprite: An fiery substance created by fragments or certain gear that provides grenade ability energy upon pickup.
  • ScorchA debuff that causes damage over time that increases in magnitude with each source of Scorch applied. If the Scorch stacks reach x100, the enemy will ignite. Applicable in PvP as well, though Scorch cannot kill a Guardian.
  • IgniteA large solar explosion that causes damage over an 8-meter radius. All enemies can ignite. There is a damage falloff, though this can be improved depending on your build.

VOID

General Overview
  • Earn XP and unlock abilities by visiting Ikora Rey in the Tower Bazaar.
    • Veteran players will have most abilities unlocked.
  • Void focuses on stealth and support capabilities, as well as weakening debuffs that allow Guardians to inflict better overall damage.
  • Volatile Rounds can pierce Barrier Champion Shields.
  • Void Suppression stun Overload Champions.
Fragments
Void Keywords
  • DevourFinal blows fully restore health, grants +15% grenade energy, and additional shield recovery per kill. Lasts for 10 seconds.
  • InvisibilityTurns your Guardian invisible, preventing PvE combatants from shooting you and hides you from the radar in PvP until you attack or duration ends. In PvP, you will appear on the radar every 5 seconds.
  • OvershieldGrants an Overshield that provides about 45 HP and +50% damage resistance (no resistance bonus in PvP)
  • SuppressionA debuff that disables ability usage for 6 seconds. PvE enemies are disoriented while suppressed. Lightbearers lose access to their abilities.
  • Void BreechAn energy particle created by fragments or certain gear that provides class ability energy on pickup.
  • Volatile: Void particles that latch onto a combatant, exploding if taken enough damage. Applicable to both PvE & PvP, though takes much more damage to set off the explosion.
  • Weaken:Increases damage enemies take by 15% in PvE and 7.5% in PvP. PvE enemies are disoriented while suppressed.

Darkness Subclasses

STASIS

General Overview
  • Unlocked by completing the Beyond Light Campaign and the Born in Darkness Quest.
    • Visit the Exo Stranger on Europa for Aspect & Fragment Quests.
  • Stasis focuses on slowing down targets or binding targets in a sheet of ice, disrupting the battlefield.
  • Slow Effects can stun Overload Champions.
  • Shattering Ice Crystals can stun Unstoppable Champions.
Fragments
Stasis Keywords
  • Frost Armour: You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.
  • Stasis CrystalsA large crystal that freezes nearby combatants and slows nearby Guardians. Crystals can be destroyed, dealing area-of-effect damage.
  • Stasis ShardA small shard that grants melee energy when picked up.
  • SlowA stackable debuff that slows enemy movement, ability regeneration and reduces weapon performance. When the impacted target has maximum Slow stacks, the target freezes.
  • FreezeA debuff that causes enemies to be frozen in Stasis Matter. When additional damage is taken, the target shatters.
  • Shatter: A debuff that occurs after being unfrozen by additional damage taken, causing damage to the target as well as dealing area-of-effect damage.

STRAND

General Overview
  •  Unlocked during the Lightfall campaign.
    • Requires purchasing the Lightfall Expansion.
    • Visit the Hall of Heroes to unlock Strand Aspects, Fragments and Grenades with Strand Meditations.
  • Unravelling Rounds can pierce Barrier Champion Shields.
  • Suspending Targets can stun Unstoppable Champions.
Fragments
Strand Keywords
  • Woven MailWhen this buff is triggered, you are sheathed in protective matter, reducing incoming damage. In PvP, this buff only reduces dmaage taken on the body (precision & melee damage is unaffected).
  • Suspend: Lifts the target off the ground for a brief duration and is unable to move. In PvP, suspended Guardians can still move (though slowly) and fire their weapon to fight back.
  • Unravel: Attacking an unraveled enemy will cause threads to burst out of the target and attack nearby targets. Once hit, that target will also become unraveled.
  • SeverWhen severed, the target’s damage output is reduced.
Unlocking Strand with Strand Meditations
  • Acquire Strand Meditations by completing activities on Neomuna, and defeating targets while Strand is equipped.
  • Public Events and Patrols are great sources for Strand Meditations
  • Terminal Overload, the main public activity on Neomuna, can provide large amounts of Strand Meditations!

PRISMATIC

General Overview
  •  Unlocked during the Final Shape campaign.
    • Requires purchasing the The Final Shape Expansion.
  • This subclass combines Light and Dark subclasses, unlocking new combination of abilities never before possible.
  • The Prismatic subclass is familiar, but with a twist. Your Super, melee, grenade, and Aspect slots will feature a selection of Light and Darkness abilities from all five damage types.
  • You can also select from all available movement modes and class abilities, including the subclass-specific ones, such as Phoenix Dive, Acrobat’s Dodge, and Thruster.

Wielding Light & Dark: Prismatic

  • With Prismatic, available with The Final Shape, Guardians will now be able to wield the powers of Light and Dark simultaneously, unlocking combinations of abilities never before possible.
  • Your Super, melee, grenade, and Aspect slots will feature a selection of Light and Darkness abilities from all five damage types.
    • You can also select from all available movement modes and class abilities, including the subclass-specific ones, such as Phoenix Dive, Acrobat’s Dodge, and Thruster.

Unlocking Prismatic

  • To unlock Prismatic, you’ll need to purchase The Final Shape.
  • Players will gain access to this new subclass in the first mission of the campaign with some abilities, aspects and fragments unlocked automatically.
  • Players can earn more aspects and fragments as they continue with the campaign.

Prismatic per Class

TITAN

The coalescence of Light and Darkness into an unbreakable bulwark gripped in an unstoppable fist.

  • The Prismatic Titan excels at disabling enemies to make them easy targets for high-impact follow-ups.
  • Drengr’s Lash, Shackle Grenade, and Diamond Lance are all potent primers for a subsequent Consecration, Thunderclap, or powerful Unbreakable blast.
  • Their starting build allows them to freeze targets with Diamond Lance (which can be created from any ability final blow) and wind up fully charged Thunderclaps to remove the threat from the fight in one fell swoop.
SupersClass AbilitiesMovement ModesMelee AbilitiesGrenade AbilitiesAspects

Twilight Arsenal

Towering Barricade

High Lift

Shield Throw

Suppressor Grenade

Unbreakable

Thundercrash

Rally Barricade

Strafe Lift

Thunderclap

Pulse Grenade

Knockout

Bladefury

Thruster

Catapult Lift

Frenzied Blade

Shackle Grenade

Drengr’s Lash

Hammer of Sol

  

Hammer Strike

Thermite Grenade

Consecration

Glacial Quake

  

Shiver Strike

Glacier Grenade

Diamond Lance

Rotate your phone to view the table!
An Example of a Titan Prismatic Subclass Customization Page

WARLOCK

Truth lies in the seams between Light and Darkness.

  • The Prismatic Warlock brings an army to bear, summoning a horde of Bleak Watchers, Hellions, and Threadlings in the blink of an eye.
  • Their starting build lets them lock down entire rooms with Bleak Watcher and Penumbral Blast, and their ability damage (including damage caused by shattering the frozen targets) kickstarts Feed the Void, granting grenade energy to start the cycle anew.
SupersClass AbilitiesMovement ModesMelee AbilitiesGrenade AbilitiesAspects

Song of Flame

Healing Rift

Burst Glide

Incinerator Snap

Healing Grenade

Hellion

Nova Bomb: Cataclysm

Empowering Rift

Strafe Glide

Pocket Singularity

Vortex Grenade

Feed the Void

Stormtrance

Phoenix Dive

Controlled Glide

Chain Lightning

Storm Grenade

Lightning Surge

Winter’s Wrath

 

Blink

Penumbral Blast

Coldsnap Grenade

Bleak Watcher

Needlestorm

 

 

Arcane Needle

Threadling Grenade

Weaver’s Call

Rotate your phone to view the table!
An Example of a Warlock Prismatic Subclass Customization Page

SOLAR

Instinct is honed over years to respond in an instant.

  • The Prismatic Hunter is evasive and maneuverable, grappling around the battlefield and leaping to advantageous positions with Ascension.
  • Their starting Prismatic build enables that maneuverability, with Winter’s Shroud providing a handy debuff that Stylish Executioner (which now triggers by defeating an enemy afflicted by any subclass debuff) can activate from, providing easily accessible Invisibility to reposition to wherever you need to be with safety.
SupersClass AbilitiesMovement ModesMelee AbilitiesGrenade AbilitiesAspects

Storm’s Edge 

Marksman’s Dodge

High Jump

Combination Blow 

Arcbolt Grenade 

Ascension 

Golden Gun: Marksman

Gambler’s Dodge

Strafe Jump

Knife Trick

Swarm Grenade

Gunpowder Gamble  

Silence and Squall

Acrobat’s Dodge

Triple Jump

Withering Blade

Duskfield Grenade

Winter’s Shroud

Silkstrike 

 

Blink

Threaded Spike 

Grapple 

Threaded Specter 

Shadowshot: Deadfall 

 

 

Snare Bomb 

Magnetic Grenade 

Stylish Executioner

Rotate your phone to view the table!
An Example of a Hunter Prismatic Subclass Customization Page

Fragments

  • Prismatic will have an Aspect Fragment slot allotment of 3, with some potent options staying at 2 Fragment slots.
  • With Prismatic, from day 1 of The Final Shape, you’ll be able to find or earn a total of 21 Fragments—a sizable bump over the typical 14-16.
    • Some are reimaginations or combinations of existing Fragments and some are brand new.
    • Unlike our core damage types, Fragments in Prismatic are unlocked for all of your characters as soon as you acquire them.
    • If you finish the campaign on your Hunter and want to start on your Titan, your Titan will have all the fragments you unlocked on your Hunter.
  • Here is a look at some of the Fragment options currently made available.
Rotate your phone to view the table!
  • Explore all the Prismatic Fragments in Destiny 2, complete with updated effects and acquisition methods.
Fragment NameEffectAcquisition Method
Facet of CourageYour Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs. +10 Grenade Stat.Starter Fragment
Facet of DawnPowered melee hits against targets make you radiant. Powered melee final blows make you and your nearby allies radiant. -10 Melee Stat.Starter Fragment
Facet of HopeWhile you have an elemental buff, your class ability regenerates more quickly. This can also be activated using Bolt Charge.Starter Fragment
Facet of ProtectionWhile surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased. +10 Melee Stat.Starter Fragment
Facet of PurposePicking up an Orb of Power grants either Bolt Charge, Restoration, Frost armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Class Stat.Starter Fragment
Facet of RuinIncreases the size and damage of the burst when you shatter a Stasis crystal or frozen target and increases the area of effect of Solar ignitions. +10 Weapons Stat.Starter Fragment
Facet of BalanceRapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.Campaign Reward
Facet of BlessingMelee final blows start health regeneration. While transcendent, melee final blows start health regeneration for you and nearby allies.Campaign Reward
Facet of BraveryDefeating targets with grenade final blows grants Volatile Rounds to your Void weapons. Defeating targets with powered melee final blows grants Unraveling Rounds to your Strand weapons.Hidden in “Ascent” Campaign Mission
Facet of DevotionDefeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy. +10 Melee Stat.Hidden in “Dissent” Campaign Mission
Facet of SacrificeWhile you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. +10 Grenade Stat. This can also be activated using Bolt Charge.Hidden in “Iconoclasm” Campaign Mission
Facet of JusticeWhile Transcendent, your ability final blows explode. +10 Super Stat.Open World (Pale Heart – The Refraction)
Facet of DefianceFinishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super. +10 Class Stat.Open World (Pale Heart – The Transgression)
Facet of CommandFreezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.Open World (Pale Heart – The Divide)
Facet of GraceDefeating targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus Transcendence energy. -10 Health Stat.Open World (Pale Heart – The Lost City)
Facet of MendingGrenade final blows cure you. Transcendence grenade final blows increase the strength of the effect.Open World (Pale Heart – The Lost City Outskirts)
Facet of HonorCollecting an elemental pickup or destroying a Tangle grants Transcendence energy of the same type. +10 Melee Stat.Memory Vestige: Darkness Consumables
Facet of SolitudeLanding rapid precision hits emits a severing blast from the target. While transcendent, the severing blast is bigger.Memory Vestige: Darkness Consumables
Facet of DominanceYour Void grenades weaken targets, and your Arc grenades jolt targets. -10 Grenade Stat.Memory Vestige: Light Consumables
Facet of AwakeningRapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Health Stat.Memory Vestige: Light Consumables
Facet of GenerosityDefeating targets while Transcendent creates Orbs of Power for your alliesMemory Vestige: Light Consumables

Transcendence

  • When you’re using Prismatic, you’ll notice a new bar below your Super energy meter.
    • When you deal Light-aligned damage (Arc, Solar, and Void) or apply Light-aligned buffs or debuffs, the Light bar on the left fills.
    • When you deal Darkness-aligned damage (Stasis or Strand) or apply Darkness-aligned buffs or debuffs, the Darkness bar on the right fills.
    • Kinetic damage fills both bars at a reduced rate, but that rate increases when either bar is filled, making it a solid choice to help a lagging bar catch up.
  • When both bars are full and meet in the middle, Transcendence is available.
    • While Transcendent, your melee and grenade energy are instantly refreshed and regenerate more quickly.
    • Dealing damage with a grenade further increases your melee regeneration rate and vice versa.
    • Your weapon damage is slightly increased, and you are more resistant to incoming damage.
  • In addition to these boosts, while Transcendent you’ll also have a new grenade (one unique to each class) that deals both Light and Darkness damage types.
TITAN - ELECTRIFIED SNARE

Throw an explosive device energized with Strand matter and Arc energy that detonates in a supercharged suspending burst. The suspended target takes heavy damage over time and chains jolting lightning to any nearby targets.

WARLOCK - FREEZING SINGULARITY

Throw a mass of Void energy and Stasis matter. On impact, it deploys a miniature black hole orbited by a halo of slowing ice. After a short duration, the black hole implodes, suppressing and dealing heavy damage to all nearby targets.

HUNTER - HAILFIRE SPIKE

Throw a device charged with Stasis matter and Solar energy that attaches to surfaces or targets and then erupts into a slowing storm. After a short duration, the device ignites, creating a deadly scorching cyclone.

Video Guides

Subclass Optimization Video Guides
Subclass Element Guides
Titan Build Guides
Warlock Build Guides
Hunter Build Guides

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