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Origin Traits
Learn more about what Origin Traits are and view list of all Origin Traits currently in Destiny 2.

What are Origin Traits?

  • Introduced during Year 8: The Witch Queen, Origin Traits are the innate buffs that a weapon has. These traits can be divided into two traits − an Activity Trait and a Manufacturer Trait. In case a weapon has both of these traits, only one trait will be active at any given point in time
  • Origin Traits serve to give weapon foundries and activity-specific weapons (such as Crucible or Nightfall Strikes) more identity that stands out from other weapons.
  • This guide provides a list of all Origin Traits currently in the game.
This page has been updated for Destiny 2: Renegades.

Quick Menu − What type of Origin Trait are you looking for?

December 16, 2025

Origin Traits

Light.gg
  • View the Dropbar below to access Light.gg, a third-party website by AFPAC, that provides information on all weapons and items within the Destiny 2 Database!
    • Support the makers of  Light.gg if you find yourself using their website/app often!
  • From the list of Activity and Manufacturer Traits below, you can also click on the Origin Trait icon to view additional information about that trait on Light.gg. Light.gg includes Community Research, Ratings, Weapon Lists, and more!
Light.gg Quick Access

Weapons obtained before The Witch Queen will not have Origin Traits unless they are reissued. 

Foundry Origin Traits

Origin Traits unique to a weapon's manufacturer (foundry).
  • Manufacturer Origin Traits are found on weapons built by Tower Weapon Foundries
  • Each perk provides a unique benefit based on the theme of each Foundry
  • Foundry Weapons that are also in the Core Activity Loot Pool will have both the Manufacturer Trait and Activity Trait to choose from
    • You can only have one active at a time
    • For example, the Fortissimo-11 SUROS Shotgun found in Vanguard Strikes will have the Vanguard’s Vindication Activity trait and the SUROS Synergy Manufacturer Trait.
Indomitability

Final blows grant +5% grenade energy when playing a Light subclass or +5% melee energy when playing a Darkness subclass.

Found on any Brave Weapon foundry weapon introduced with Into the Light.

Wild Card

Final blows with this weapon have a chance to create experimental submunitions at the target’s location.

Enhanced: Cooldown between activations is reduced.

Found on any Cassoid foundry weapon introduced after Season 22. Examples include Luna Regolith III, Psi Hermetic V, and Malediction.

Nadir Focus

Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.

Enhanced: Improves the amount of bonus received.

Found on any Nadir foundry weapon introduced after Season 22. Examples include Horror Story, Nightshade and Unending Tempest.

Field-Tested

Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed. Swords gain increased charge rate and guard resistance.

Enhanced: Improves the amount of the bonus received.

Found on any Unknown Foundry Weapon obtained after Season 20. Weapons like The Immortal (Trials), The Militia’s Birthright (Nightfall), and Battle Scar (World) are examples.

Hakke Breach Arnaments

This weapon deals increased damage against vehicles, turrets, barricades, Void Souls, Strand Clones, Cabal Shields, Brigs and Stasis crystals (60%). Increases damage vs Ward of Dawn and Well of Radiance by 30%. (60% if an Artifact Mod boosts this trait)

Enhanced: Improves the damage bonus received.

Found on any Hakke Foundry Weapon obtained after Season 16.

Omolon Fluid Dynamics

This weapon has increased reload speed and stability for the top half of the magazine.

Enhanced: Improves the amount of bonus received.

Found on any Omolon Foundry Weapon obtained after Season 16.

Suros Synergy

Reloading grants this weapon bonus handling and reduces incoming flinch for a short time.

Enhanced: Improves the amount of bonus received.

Found on any SUROS Foundry Weapon obtained after Season 16.

Veist Stinger

Damaging an enemy with this weapon has a small chance to reload the magazine and increase movement speed while aiming down sights. Bows receive faster draw speed and swords receive faster charge rate while this perk is active.

Enhanced: Improves the amount of bonus received.

Found on any Veist Foundry Weapon obtained after Season 16.

Core Activity Origin Traits

Origin Traits found on weapons from core activities found in the Portal or World Tab, such as strikes and crucible.
Accelerated Assault

Dealing sustained damage with this weapon loads a small amount of ammo from reserves, or removes heat, and slightly increases damage.

Enhanced: Provides slightly more ammo/removes more heat.

Found on some weapons obtained in Arena Ops/Vanguard Alerts.

NEW
Vanguard Determination

After using your class ability, final blows with this weapon grant you bonus damage resistance.

Enhanced: Improved bonus to damage resistance.

Found on any weapons obtained in Fireteam Ops or Pinnacle Ops.

Vanguard's Vindication

Final blows with this weapon grant a small amount of health.

Enhanced: Improves the amount of health you receive.

Found on any Vanguard Ops weapon obtained after Season 16.

Stunning Recovery

Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.

Found on any Nightfall-Specific weapon obtained after Season 16. Nightfall weapons will also have the Vanguard Strike Origin Trait, “Vanguard’s Vindication.”

Problem Solver

Dealing sustained damage to Champion, Miniboss, or boss combatants exhausts them and grants this weapon handling and reload speed. Exhausted targets deal reduced outgoing damage.

Enhanced: Improves perk duration.

Found on any Pinnacle Ops weapon released after Edge of Fate.

Roar of Battle

Being in combat for a short duration increases handling and stability for a short duration.

Enhanced: Improves the perk duration.

Found on any Crucible weapon obtained after Edge of Fate.

One Quiet Moment

Grants increased reload speed when out of combat.

Enhanced: Improves the amount of bonus received.

Found on any Crucible weapon obtained after Season 16 until Edge of Fate.

Skulking Wolf

While at low health, Guardian final blows with this weapon grant enhanced radar and remove you from opposing radar.

Found on any Iron Banner weapon obtained after Season 16.

Fleet Footed

Dealing damage grants you an extended window of increased movement speed and airborne effectiveness. Landing a final blow increases these effects.

Enhanced: Improves perk duration.

Found on any Trials of Osiris weapon obtained after Edge of Fate

Alacrity

Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.

Enhanced: Improves the amount of bonus received. Bonus further increases when even more allies are dead or running solo.

Found on any Trials of Osiris weapon obtained after Season 16 until Edge of Fate. Trials weapons will also have the Crucible Origin trait, “One Quiet Moment.”

Gun and Run

Rapidly defeating targets with this weapon grants bonus sprint speed. Guardians, powerful combatants, and high-value targets grant this bonus quicker.

Found on any Gambit weapon obtained after Season 16.

Seasonal Weapon Origin Traits

Origin Traits found weapons released during an expansion or season. These weapons can be found on a destination or specific seasonal vendor.
Air-Cooled Core

Sprinting increases vent or reload speed for a short time. While at low heat or full magazine, gain increased handling and movement speed when aiming down sights.

Enhanced: Gain further increased handling and movement speed while aiming down-sights.

Found on any Season of Lawless weapon obtained from various activities, released after Renegades.

NEW
Nail, Meet Hammer

This weapon is more effective against combatant shields. This weapon grants bonus Special ammo progress if it uses Primary or Heavy ammo, or Heavy ammo progress if it uses Special ammo.

Enhanced: Improves Ammo progress from Origin Trait.

Found on weapons obtained from various mini-events, such as Arms Week, released after Renegades.

NEW
Contending Cascade

This weapon gains bonus handling and reload speed based on your longest chain of rapid final blows from any source. After achieving an impressive record, final blows with this weapon create an elemental damage explosion.

Enhanced: Requires less kills to be considered an impressive record.

Found on any Season of Reclamation weapon obtained from various activities, released after Edge of Fate.

Tenacity

When targets are nearby, final blows grant weapon damage, reload speed, and handling until the wielder’s death.

Enhanced: Improves the amount of bonus received.

Found on any Season of Reclamation weapon obtained from various activities, released after Edge of Fate.

Exhaustive Research

Aiming down sights at a target for a short time loads a more powerful homing micro-rocket.

Enhanced: Improves perk damage.

Found on any Kepler destination weapon released after Edge of Fate.

Bray Legacy

Damage with this weapon generates a small amount of ability energy for the one closest to a full charge.

Enhanced: Improves the amount of bonus received.

Found on any Bray weapon released after Edge of Fate.

Paracausal Fluid

Gain bonus handling and mobility when damaging targets with this weapon. Swords gain increased charge rate while this perk is active.

Found on any reissued Season of Arrivals Seasonal weapon from Episode 3.

Willing Vessel

Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.

Found on any Heresy Weapon.

Splicer Surge

Reloading this weapon after dealing damage grants the weapon a stacking reload speed and handling bonus until stowed.

Found on any reissued Season of the Splicer Seasonal weapon from Episode 2.

Dark Ether Reaper

Final blows with this weapon periodically spawn Dark Ether charges. Charges can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.

Found on any Revenant Weapon. 

Cast No Shadows

Dealing melee damage increases this weapon’s handling and loads a small amount of ammo from reserves.

Found on any reissued Season of Dawn Seasonal weapon from Episode 1.

Radiolaria Transposer

Rapid final blows cause targets to explode into a pool of radiolarian fluid.

Found on any Echoes weapon.

Dealer's Choice

Final blows with this weapon grant a small amount of super energy. Equipping multiple weapons from the Pale Heart increases this effect.

Found on any Pale Heart weapon.

Dragon's Vengeance

When an ally dies or you reach critical health, this weapon’s magazine refills, and it gains bonus range, charge rate, and handling.

Found on any Season of the Wish Seasonal weapon.

Advanced Reflexes

Upon taking damage from a target, quickly guard or aim down sights with this weapon to gain bonus mobility, handling, and charge rate for a short time.

Found on any reissued Dreaming City weapon from Season 23.

Nano-Munitions

Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Found on any reissued Season of the Undying Seasonal weapon from Season 23.

Head Rush

Standing up after crouching for a short time grants this weapon a brief period of improved handling and reload speed.

Found on any Season of the Witch Seasonal weapon.

Unsated Hunger

Increased handling, reload speed, and stability when no abilities are fully charged.

Swords gain increased guard resistance and charge rate instead.

Found on any Season of the Deep Taken weapon.

Disaster Plan

Picking up ammunition increases this weapon’s flinch resistance and range, which lasts until it is fired again.

Swords gain a large increase to charge rate instead.

Found on any Season of the Deep Non-Taken weapon.

Noble Deeds

This weapon gains charges after assisting allies with revives, healing, overshields, or subclass buffs. Defeating targets consumes charges. While charged, this weapon gains bonus handling and reload speed, or charge rate for Swords.

Found on any Season of Defiance weapon.

Nanotech Tracer Rockets

Landing multiple hits turns your next shot into a homing micro-rocket.

Found on any Neomuna weapon.

Ambush

Improves range, handling, and damage against combatants during the opening moments of an engagement.

Found on any Season of the Seraph weapon.

Rasputin's Arsenal

Breaking a target’s shield partially reloads this weapon’s magazine.

Found on any Ikelos or Seraph weapon reissued since Season 19.

Right Hook

Dealing melee damage gives this weapon increased target acquisition and range for a short period of time.
Dealing melee damage again extends the effect.

Found on any Season of Plunder weapon.

To Excess

Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.

Found on any Leviathan weapon reissued since Season 17.

Extrovert

Final blows while near multiple combatants or near Nightmares restores health.

Found on any Season of the Haunted weapon.

Land Tank

Final blows with this weapon grant increased Resilience and additional damage resistance from combatants.

Found on any Season of the Risen weapon.

Psychohack

Sustained damage from this weapon lowers the target’s damage output for a short duration.

Found on any Throne World weapon.

Raid & Dungeon Origin Traits

Origin Traits found on raid or dungeon weapons.
Imperial Allegiance

Being near allies grants increased cooling or charge rate, and increased damage while at high heat or low guard energy.

Enhanced: Improves the amount of bonus received.

Found on any Equilibrium dungeon weapon.

NEW
Frame of Reference

Final blows with this weapon temporarily grant increased damage, reload speed, and range. This effect is frozen in time while the weapon is stowed.

Enhanced: Improves the amount of bonus received.

Found on any Desert Perpetual raid weapon.

Gravity Well

Reloading this weapon automatically gathers nearby ammo. Capable of scooping up ammo from a good distance, with a slight advantage over Shoot to Loot.

Found on any Rite of the Nine dungeon weapon.

Subjugation

Weapon adapts to targets. When dealing damage:

  •  To weak targets: shots explode
  • To strong targets: targets become exhausted
  • To Guardians: the weapon’s flinch resistance increases

Exhausted targets deal reduced outgoing damage.

Found on any Sundered Doctrine dungeon weapon.

Timelost Magazine

Final blows with this weapon grant bonus Super energy. When your Super expires, this weapon’s magazine size is doubled for a long duration and reloads from reserves.

Found on any Vault of Glass raid weapon reissued after Episode 3: Heresy.

Photoinhibition

This weapon deals bonus damage to combatant shields and targets with overshields. Breaking a combatant’s shield disorients them; breaking an energy-matched shield also disorients nearby combatants.

Found on any Garden of Salvation raid weapon reissued after Episode 2: Revenant.

Collective Purpose

Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

Found on any Salvation’s Edge raid weapon.

Crossing Over

These weapons have increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.

Found on any Prophecy weapon found after Season 23.

Sundering

Destroying a Vehicle, Cabal Shield or Construct (Void Soul, Strand Clones, etc.) grants a scaling Reload Speed boost and a 0.85x Draw Time Multiplier for 7 seconds. Can trigger on shield break. Perk benefits stop when weapon stowed.

Found on any Warlord’s Ruin dungeon weapon.

Cursed Thrall

After a Melee Kill, for 7.5 seconds: Weapon Kills cause the enemy to explode, dealing up to approximately 123.5 damage over a ~4.5-meter radius. Explosions inherit the weapon’s Combatant Damage Scaling. Stats provided by Light.gg Community Research.

Found on any Crota’s End raid weapon.

Explosive Pact

This weapon gains bonus stability and reload speed when activating a grenade ability. Healing grenades and grenade final blows grant additional stacks of the bonus.

Found on any Last Wish raid weapon found after Season 21.

Harmonic Resonance

Equipping multiple weapons from this set grants this weapon increased reload speed and handling. It also deals increased damage versus Tormentors, Lucent Hive, and Guardians using their Supers.

Found on any Root of Nightmares raid weapon.

Tex Balanced Stock

Damaging targets while firing from the hip increases handling, reload speed, and movement speed while aiming down sights.

Found on any Spire of the Watcher weapon obtained during or after Season 19 (excludes reprisal weapons).

Bray Inheritance

Dealing damage regenerates a small amount of ability energy.

Enhanced: Improves the amount of bonus received. 

Found on any Deep Stone Crypt weapon obtained during or after Season 19.

Runneth Over

Finishing a reload Overflows the Magazine from reserves by 10% for each ally within 15 meters.

Found on any King’s Fall Raid weapon. 

Bitterspite

While this weapon is equipped, taking damage accelerates its next reload. Taking more damage increases the effect.

Found on any Duality Dungeon weapon. 

Souldrinker

Gain health based on the number of hits before reloading.

Found on any Vow of the Disciple Raid weapon. 

Seasonal Event Origin Traits

Origin Traits found on limited time events that occur throughout the year of Destiny 2.
Classy Contender

Final blows with this weapon grant +5% class ability energy.

Found on any Guardian Games Event weapon found during or after Season 16. 

Dream Work

Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine. 

Enhanced: Improves the amount of bonus received; bows receive improved draw time.

Found on any Solstice Event weapon found during or after Season 17. 

Search Party

This weapon is granted faster aim down sights speed and movement speed while aiming down sights when no allies are near.

Enhanced: Improves the amount of bonus you receive from this trait.

Found on any Festival of the Lost Event weapon found during or after Season 18. 

Dawning Surprise

Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

Enhanced: You’ll get a Dawning gift at a faster rate.

Found on any The Dawning Event weapon found during or after Season 19. 

Hot Swap

Switching to this weapon while you are damaged strongly increases its handling for a short duration.

Swords gain increased charge speed, guard resistance, and guard endurance instead.

Found on any 30th Anniversary Event weapon found or crafted during or after Season 18. 

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