Weapons obtained before The Witch Queen will not have Origin Traits unless they are reissued.
Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.
Enhanced: Improves the amount of bonus received.
Found on any Nadir foundry weapon introduced after Season 22. Examples include Horror Story, Nightshade and Unending Tempest.
Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed. Swords gain increased charge rate and guard resistance.
Enhanced: Improves the amount of the bonus received.
Found on any Unknown Foundry Weapon obtained after Season 20. Weapons like The Immortal (Trials), The Militia’s Birthright (Nightfall), and Battle Scar (World) are examples.
This weapon deals increased damage against vehicles, turrets, barricades, Void Souls, Strand Clones, Cabal Shields, Brigs and Stasis crystals (60%). Increases damage vs Ward of Dawn and Well of Radiance by 30%. (60% if an Artifact Mod boosts this trait)
Enhanced: Improves the damage bonus received.
Found on any Hakke Foundry Weapon obtained after Season 16.
Damaging an enemy with this weapon has a small chance to reload the magazine and increase movement speed while aiming down sights. Bows receive faster draw speed and swords receive faster charge rate while this perk is active.
Enhanced: Improves the amount of bonus received.
Found on any Veist Foundry Weapon obtained after Season 16.
Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
Found on any Nightfall-Specific weapon obtained after Season 16. Nightfall weapons will also have the Vanguard Strike Origin Trait, “Vanguard’s Vindication.”
Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
Enhanced: Improves the amount of bonus received. Bonus further increases when even more allies are dead or running solo.
Found on any Trials of Osiris weapon obtained after Season 16 until Edge of Fate. Trials weapons will also have the Crucible Origin trait, “One Quiet Moment.”
Sprinting increases vent or reload speed for a short time. While at low heat or full magazine, gain increased handling and movement speed when aiming down sights.
Enhanced: Gain further increased handling and movement speed while aiming down-sights.
Found on any Season of Lawless weapon obtained from various activities, released after Renegades.
This weapon is more effective against combatant shields. This weapon grants bonus Special ammo progress if it uses Primary or Heavy ammo, or Heavy ammo progress if it uses Special ammo.
Enhanced: Improves Ammo progress from Origin Trait.
Found on weapons obtained from various mini-events, such as Arms Week, released after Renegades.
This weapon gains bonus handling and reload speed based on your longest chain of rapid final blows from any source. After achieving an impressive record, final blows with this weapon create an elemental damage explosion.
Enhanced: Requires less kills to be considered an impressive record.
Found on any Season of Reclamation weapon obtained from various activities, released after Edge of Fate.
After a Melee Kill, for 7.5 seconds: Weapon Kills cause the enemy to explode, dealing up to approximately 123.5 damage over a ~4.5-meter radius. Explosions inherit the weapon’s Combatant Damage Scaling. Stats provided by Light.gg Community Research.
Found on any Crota’s End raid weapon.